Marshal
Tech IIMeta 5Special Edition Ships · Special Edition Battleships
Descrizione
The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.
Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels.
While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
Tutti gli attributi
71 attributi · 1 effetti
CPU Need Bonus-99 %
Jump Drive Fuel Need#16274
Jump Drive Consumption Amount700 units
Cloak Reactivation Delay5 s
Quinary Skill required#28656
Jump Fatigue Multiplier0,25 x
jumpThroughFatigueMultiplier0,25 x
Conduit Jump Consumption Amount1000 units
Conduit Jump Passenger Count30
Effetti
shipHTDmgBonus
shipHTDmgBonusGB · 550
Automatically generated effect
Bonus
Per livello di skill, come li elenca il client.
Gallente Battleshipper livello
- 10%bonus to Large Hybrid Turret damage · 50% a V
- 7.50%bonus to Large Hybrid Turret tracking speed · 37,5% a V
Minmatar Battleshipper livello
- 10%bonus to Large Projectile Turret rate of fire · 50% a V
- 10%bonus to Large Projectile Turret falloff · 50% a V
Caldari Battleshipper livello
- 7.50%bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire · 37,5% a V
- 10%bonus to Cruise Missile and Torpedo flight time · 50% a V
Amarr Battleshipper livello
- 10%bonus to Large Energy Turret damage · 50% a V
- 10%bonus to Large Energy Turret optimal range · 50% a V
Black Opsper livello
- 10%bonus to Warp Scrambler and Warp Disruptor optimal range · 50% a V
- 20%bonus to Stasis Webifier optimal range · 100% a V
- 10%bonus to warp speed and acceleration · 50% a V
Bonus di ruolo
- •Can fit Cynosural Field Generator, Covert Cynosural Field Generator, and Covert Jump Portal Generator modules
- •No targeting delay after Cloaking Device deactivation
- •Cloak reactivation delay reduced to 5 seconds
- 75%reduction to effective distance traveled for jump fatigue
- 10%bonus to security status gains from destruction of non-capsuleer pirates while flying this ship
- •Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%
- 650%bonus to ship max velocity when using Cloaking Devices
- 100%bonus to Shield Extender hitpoints
- 50%bonus to Armor Plate hitpoints
- 5%additional bonus to Reinforced Bulkhead hitpoints
- 50%reduction in Cynosural Field Generator and Covert Cynosural Field Generator duration
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
5000 HP · ricarica 52,1 min
Corazza
5000 HP
Struttura
4000 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva800 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte40≈ 0,4 al giorno
ISK distrutti512.13B≈ 12.80B a scafo
Kill a cui ha partecipato318079,5 kill per perdita
Piloti che l'hanno volata365
Dove viene usata per uccidere