Squall
Tech IMeta 0ID 81008
Descrizione
The Squall-class hauler was first commissioned from ORE by Upwell to aid in their nullsec colonization efforts. Building on ORE's recent advances in compression technology and their experience with large specialized cargoholds, the Squall has been outfitted with a Infrastructure Hold capable of storing many items produced by Upwell, such as structures, service modules, sovereignty infrastructure, planetary infrastructure, and deployables. Additionally, the hold also contains several sealed subchambers, allowing it to safely transport and maintain suitable environments for almost any kind of Reagent, Organism or Entity.
With Upwell shipping lanes facing new increasing threats from the emergence of The Deathless Circle and rising pirate activity in YC125, Mordu's Legion was brought onboard as a co-designer, outfitting the Squall with an array of missile defenses. Despite being a Hauler, the Squall is capable of deterring most small pirate raiding and scouting fleets without an escort.
Caratteristiche
- Massa12.80M kg
- Volume250.00K m³
- Capacità3.00K m³
- Prezzo base18.00M ISK
Bonus
[6]- 20%bonus to missile damageper livello
- 10%bonus to ship infrastructure hold capacityper livello
- 90%reduction to Heavy Missile, Heavy Assault Missile and Rapid Light Missile Launcher cpu and powergrid fitting requirements
- 90%reduction to effective distance traveled for jump fatigue
- •can link to Orbital Skyhook Reagent Silos bypassing the normal ship class restrictions
- 30%bonus to warp speed and warp acceleration
Attributi
[56]ShieldEHP: 3,076.92
20%
20%
50%
50%
- Shield Capacity2,000 HP
- Shield recharge time20m 50s
ArmorEHP: 740.74
50%
45%
25%
10%
- Armor Hitpoints500 HP
StructureEHP: 1,492.54
33%
33%
33%
33%
- Structure Hitpoints1,000 HP
Capacitor
- Capacitor Capacity1,250 GJ
- Capacitor Recharge time8m 20s
NavigationAlign Time: 7.10s
- Maximum Velocity175 m/sec
- Mass12,800,000 kg
- Inertia Modifier0.8 x
Targeting
- Maximum Targeting Range45 km
- Maximum Locked Targets5
- Signature Radius195 m
- Scan Resolution240 mm
Sensor strength
—
Radar
—
Ladar
—
Magnet.
11 pts
Gravim.
Inventory
- Volume (packaged)250,000 m³
- Capacity (cargo hold)3,000 m³
All attributes (56)
Item Damage
0 HP
Structure Hitpoints
1,000 HP
Powergrid Output
250 MW
Low Slots
3
Medium Slots
5
High Slots
4
Power Load
0 MW
Maximum Velocity
175 m/sec
CPU Output
395 tf
CPU Load
0 tf
Capacitor Recharge time
500,000 s
Inertia Modifier
0.8 x
Maximum Targeting Range
45,000 m
Launcher Hardpoints
3 hardpoints
Turret Hardpoints
0 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
81,032 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
5
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
11 points
Shield Capacity
2,000 HP
Armor Hitpoints
500 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.55 %
Shield EM Damage Resistance
0.8 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.5 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
1,250,000 s
Capacitor Capacity
1,250 GJ
Signature Radius
195 m
Scan Resolution
240 mm
Meta Level
0 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
2 1=small 2=medium 3=l
Jump Fatigue Multiplier
0.1 x
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Warp Speed and Acceleration Bonus
30 %
Infrastructure Hold Capacity
45,000 m3
Maximum Directional Scan Range
2,147,483,647,000 m
Varianti & Confronto
[3]// SELECT TO COMPARE
| Attribute | SquallTech I | DelugeTech II | TorrentTech II |
|---|---|---|---|
| Armor EM Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Armor Explosive Damage Resistance | 0.90 % | 0.45 % | 0.45 % |
| Armor Hitpoints | 500 HP | 750 HP | 1.50K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.75 % | 0.75 % |
| Armor Thermal Damage Resistance | 0.55 % | 0.14 % | 0.14 % |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 1.25K GJ | 2.00K GJ | 3.00K GJ |
| Capacitor Recharge time | 500.00K s | 500.00K s | 750.00K s |
| Capacitor Warfare Resistance | 1 % | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 1 % | 0 % |
| Cloak Reactivation Delay | — | 5.00K s | — |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 395 tf | 300 tf | 305 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 | 0 m3 |
| Fleet Hangar Capacity | — | — | 30.00K m3 |
| Gravimetric Sensor Strength | 11 points | 17 points | 20 points |
| High Slots | 4 | 4 | 4 |
| Inertia Modifier | 0.80 x | 0.59 x | 1 x |
| Infrastructure Hold Capacity | 45.00K m3 | 30.00K m3 | 60.00K m3 |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Jump Fatigue Multiplier | 0.10 x | 0.10 x | 0.10 x |
| Ladar Sensor Strength | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 3 hardpoints | 3 hardpoints | 3 hardpoints |
| Low Slots | 3 | 2 | 3 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m | 2147.48B m |
| Maximum Locked Targets | 5 | 5 | 5 |
| Maximum Targeting Range | 45.00K m | 45.00K m | 45.00K m |
| Maximum Velocity | 175 m/sec | 265 m/sec | 100 m/sec |
| Medium Slots | 5 | 4 | 6 |
| Meta Level | 0 Level | 5 Level | 5 Level |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 250 MW | 190 MW | 265 MW |
| Primary Skill required | 81.03K typeID | 81.03K typeID | 81.03K typeID |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | 2 1=small 2=medium 3=l | 2 1=small 2=medium 3=l | 2 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 | 2 |
| Scan Resolution | 240 mm | 220 mm | 200 mm |
| Secondary Skill required | — | 19.72K typeID | 19.72K typeID |
| Sensor Warfare Resistance | 1 % | 1 % | 1 % |
| Shield Capacity | 2.00K HP | 3.00K HP | 6.00K HP |
| Shield EM Damage Resistance | 0.80 % | 0.80 % | 0.80 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.25 % | 0.25 % |
| Shield Kinetic Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Shield recharge time | 1.25M s | 1.25M s | 1.25M s |
| Shield Thermal Damage Resistance | 0.80 % | 0.20 % | 0.20 % |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 195 m | 115 m | 170 m |
| Stasis Webifier Resistance | 1 % | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Hitpoints | 1.00K HP | 1.50K HP | 3.00K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Tech Level | 1 Level | 2 Level | 2 Level |
| Turret Hardpoints | 0 hardpoints | 0 hardpoints | 0 hardpoints |
| Warp Scramble Status | — | 0 | -2 |
| Warp Speed and Acceleration Bonus | 30 % | 75 % | — |
| Weapon Disruption Resistance | 1 % | 1 % | 1 % |