Salvation
Tech IIMeta 5Command Carriers · Amarr
Descrizione
As the dust settled following the Warpath conflict of YC128, many smaller holdings on the fringes of the Amarr Empire fell into chaos. The constant onslaughts of Minmatar Republic strike teams had left these communities exposed to pirate attacks and vulnerable to internal revolt. Local holders sought a means to reimpose control while relying on their own fleets, which unlike the Imperial Navy, were largely made up of small and medium-sized ships.
They needed a way to improve the operational efficiency of these fleets while also demonstrating the awesome power of the Empire that backs them. Carthum Conglomerate’s solution to this problem was the Salvation. An advanced support carrier with robust command burst functions, it was capable of elevating a group of lesser vessels into an unstoppable armada.
Tutti gli attributi
80 attributi
Maximum Operational Distance5000 m
Maximum Concurrent Operational Users10
Jump Drive Fuel Need#16274
Jump Drive Consumption Amount3000 units
Banned in High Sec Space1 1=True 0=False
Gate Scramble Status0
Entosis Assistance Impedance100%
Conduit Jump Consumption Amount3000 units
Conduit Jump Passenger Count5
Conduit Passenger Bonus0
shipBonusCommandCarrierCMJDDuration-5
shipBonusCommandCarrierCMJDShipJumpCap20
Bonus
Per livello di skill, come li elenca il client.
Amarr Carrierper livello
- 4%bonus to all armor resistances · 20% a V
- 20%bonus to Support Fighter shield hitpoints · 100% a V
- 10%bonus to Cenobite Support Fighter neutralization strength and optimal range · 50% a V
- 20%increase in Conduit Jump capacity · 100% a V
Command Carriersper livello
- 5%bonus to Armored Command and Information Command burst strength and duration · 25% a V
- 5%reduction in Capital Micro Jump Drive and Capital Micro Jump Field Generator spool up time · 25% a V
Bonus di ruolo
- •Can fit Integrated Sensor Array
- •Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
- •Can fit three Command Burst modules
- 200%bonus to Command Burst area of effect range
- 20%bonus to Capital Micro Jump Field Generator maximum ship jump cap
- •Can launch Light and Support Fighters
- •Can lock at extended ranges
- •Conduit Jump capable
- 5xpenalty to Entosis Link duration
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
51.500 HP · ricarica 250 min
Corazza
70.000 HP
Struttura
74.500 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva2925 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte4≈ 0 al giorno
ISK distrutti50.52B≈ 12.63B a scafo
Kill a cui ha partecipato516129 kill per perdita
Piloti che l'hanno volata74
Dove viene usata per uccidere
Varianti & Confronto
2 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | SalvationTech II | |
|---|---|---|
| Armor EM Damage Resistance | 50% | 50% |
| Armor Explosive Damage Resistance | 20% | 70% |
| Armor Hitpoints | 72.000 HP | 70.000 HP |
| Armor Kinetic Damage Resistance | 25% | 55% |
| Armor Thermal Damage Resistance | 35% | 35% |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False |
| Calibration | 400 points | 400 points |
| Capacitor Capacity | 58.000 GJ | 62.850 GJ |
| Capacitor Recharge time | 74,2 min | 80,4 min |
| Capacitor Warfare Resistance | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% |
| Conduit Jump Consumption Amount | 3000 units | 3000 units |
| Conduit Jump Passenger Count | 5 | 5 |
| Conduit Passenger Bonus | 0 | 0 |
| CPU Load | 0 tf | 0 tf |
| CPU Output | 625 tf | 820 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 |
| Entosis Assistance Impedance | 100% | 100% |
| Fighter Hangar Capacity | 65.000 m3 | 65.000 m3 |
| Fighter Squadron Launch Tubes | 4 | 4 |
| Fleet Hangar Capacity | 10.000 m3 | 10.000 m3 |
| Fuel Bay Capacity | 3000 m3 | 7500 m3 |
| Gate Scramble Status | 0 | 0 |
| Gravimetric Sensor Strength | 0 points | 0 points |
| High Slots | 5 | 6 |
| Inertia Modifier | 0,04 x | 0,04 x |
| Item Damage | 0 HP | 0 HP |
| Jump Drive Capacitor Need | 95% | 95% |
| Jump Drive Consumption Amount | 3000 units | 3000 units |
| Jump Drive Fuel Need | #16274 | #16274 |
| Ladar Sensor Strength | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints |
| Light Fighter Squadron Limit | 3 | 2 |
| Low Slots | 7 | 8 |
| Magnetometric Sensor Strength | 0 points | 0 points |
| Maximum Concurrent Operational Users | 10 | 10 |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Jump Range | 3,5 ly | 3,75 ly |
| Maximum Locked Targets | 14 | 14 |
| Maximum Operational Distance | 5000 m | 5000 m |
| Maximum Targeting Range | 315.000 m | 315.000 m |
| Maximum Velocity | 80 m/sec | 80 m/sec |
| Medium Slots | 4 | 4 |
| Meta Level | 0 Level | 0 Level |
| Power Load | 0 MW | 0 MW |
| Powergrid Output | 775.000 MW | 786.075 MW |
| Primary Skill required | #20533 | #20533 |
| RADAR Sensor Strength | 72 points | 72 points |
| Remote Capacitor Transmitter Impedance | 0% | 0% |
| Remote Electronic Assistance Impedance | 0% | 0% |
| Remote Logistics Impedance | 0% | 0% |
| Rig Size | X-Large | X-Large |
| Rig Slots | 3 | 2 |
| Scan Resolution | 70 mm | 79 mm |
| Secondary Skill required | #24311 | #24311 |
| Sensor Warfare Resistance | 0% | 0% |
| Shield Capacity | 53.000 HP | 51.500 HP |
| Shield EM Damage Resistance | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 81,25% |
| Shield Kinetic Damage Resistance | 40% | 62,5% |
| Shield recharge time | 250 min | 250 min |
| Shield Thermal Damage Resistance | 20% | 20% |
| Ship Maintenance Bay Capacity | 2.000.000 m3 | 2.000.000 m3 |
| Ship Warp Speed | 1 AU/s | 1 AU/s |
| shipBonusCommandCarrierCMJDDuration | — | -5 |
| shipBonusCommandCarrierCMJDShipJumpCap | — | 20 |
| Signature Radius | 9920 m | 10.635 m |
| Stasis Webifier Resistance | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% |
| Structure Hitpoints | 76.300 HP | 74.500 HP |
| Structure Kinetic Damage Resistance | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% |
| Support Fighter Squadron Limit | 2 | 4 |
| Target Painter Resistance | 0% | 0% |
| Tech Level | 1 Level | 1 Level |
| Tertiary Skill required | — | #93983 |
| Turret Hardpoints | 0 hardpoints | 0 hardpoints |
| Weapon Disruption Resistance | 0% | 0% |