Salvation
Tech IIMeta 5ID 92822
Descrizione
As the dust settled following the Warpath conflict of YC128, many smaller holdings on the fringes of the Amarr Empire fell into chaos. The constant onslaughts of Minmatar Republic strike teams had left these communities exposed to pirate attacks and vulnerable to internal revolt. Local holders sought a means to reimpose control while relying on their own fleets, which unlike the Imperial Navy, were largely made up of small and medium-sized ships.
They needed a way to improve the operational efficiency of these fleets while also demonstrating the awesome power of the Empire that backs them. Carthum Conglomerate’s solution to this problem was the Salvation. An advanced support carrier with robust command burst functions, it was capable of elevating a group of lesser vessels into an unstoppable armada.
Caratteristiche
- Massa1.26B kg
- Volume13.95M m³
- Capacità2.92K m³
- Prezzo base4.33B ISK
Bonus
[15]- 4%bonus to all armor resistancesper livello
- 20%bonus to Support Fighter shield hitpointsper livello
- 10%bonus to Cenobite Support Fighter neutralization strength and optimal rangeper livello
- 20%increase in Conduit Jump capacityper livello
- 5%bonus to Armored Command and Information Command burst strength and durationper livello
- 5%reduction in Capital Micro Jump Drive and Capital Micro Jump Field Generator spool up timeper livello
- •Can fit Integrated Sensor Array
- •Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
- •Can fit three Command Burst modules
- 200%bonus to Command Burst area of effect range
- 20%bonus to Capital Micro Jump Field Generator maximum ship jump cap
- •Can launch Light and Support Fighters
- •Can lock at extended ranges
- •Conduit Jump capable
- 5xpenalty to Entosis Link duration
Attributi
[79]ShieldEHP: 87,195.77
0%
20%
63%
81%
- Shield Capacity51,500 HP
- Shield recharge time250m
ArmorEHP: 147,368.42
50%
35%
55%
70%
- Armor Hitpoints70,000 HP
StructureEHP: 111,194.03
33%
33%
33%
33%
- Structure Hitpoints74,500 HP
Capacitor
- Capacitor Capacity62,850 GJ
- Capacitor Recharge time80m 24s
NavigationAlign Time: 35.81s
- Maximum Velocity80 m/sec
- Mass1,260,000,000 kg
- Inertia Modifier0.041 x
Targeting
- Maximum Targeting Range315 km
- Maximum Locked Targets14
- Signature Radius10,635 m
- Scan Resolution79 mm
Sensor strength
72 pts
Radar
—
Ladar
—
Magnet.
—
Gravim.
Inventory
- Volume (packaged)13,950,000 m³
- Capacity (cargo hold)2,925 m³
All attributes (79)
Item Damage
0 HP
Structure Hitpoints
74,500 HP
Powergrid Output
786,075 MW
Low Slots
8
Medium Slots
4
High Slots
6
Power Load
0 MW
Maximum Velocity
80 m/sec
CPU Output
820 tf
CPU Load
0 tf
Capacitor Recharge time
4,824,205 s
Inertia Modifier
0.04 x
Maximum Targeting Range
315,000 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
0 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
20,533 typeID
Secondary Skill required
24,311 typeID
Tertiary Skill required
93,983 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
14
RADAR Sensor Strength
72 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
51,500 HP
Armor Hitpoints
70,000 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.3 %
Armor Kinetic Damage Resistance
0.45 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.19 %
Shield Kinetic Damage Resistance
0.38 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
15,000,000 s
Capacitor Capacity
62,850 GJ
Signature Radius
10,635 m
Scan Resolution
79 mm
Meta Level
0 Level
Maximum Operational Distance
5,000 m
Maximum Concurrent Operational Users
10
Jump Drive Fuel Need
16,274 typeID
Maximum Jump Range
3.75 ly
Jump Drive Consumption Amount
3,000 units
Jump Drive Capacitor Need
0.95 %
Ship Maintenance Bay Capacity
2,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400 points
Rig Slots
2
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
4 1=small 2=medium 3=l
Fuel Bay Capacity
7,500 m3
Banned in High Sec Space
1 1=True 0=False
Gate Scramble Status
0
Capacitor Warfare Resistance
1 %
Fighter Hangar Capacity
65,000 m3
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Target Painter Resistance
1 %
Stasis Webifier Resistance
1 %
Remote Logistics Impedance
1 %
Remote Electronic Assistance Impedance
1 %
Fighter Squadron Launch Tubes
4
Light Fighter Squadron Limit
2
Support Fighter Squadron Limit
4
Entosis Assistance Impedance
0 %
Conduit Jump Consumption Amount
3,000 units
Conduit Jump Passenger Count
5
Conduit Passenger Bonus
0
Maximum Directional Scan Range
2,147,483,647,000 m
shipBonusCommandCarrierCMJDDuration
-5
shipBonusCommandCarrierCMJDShipJumpCap
20
Varianti & Confronto
[2]// SELECT TO COMPARE
| Attribute | SalvationTech II | |
|---|---|---|
| Armor EM Damage Resistance | 0.50 % | 0.50 % |
| Armor Explosive Damage Resistance | 0.80 % | 0.30 % |
| Armor Hitpoints | 72.00K HP | 70.00K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.45 % |
| Armor Thermal Damage Resistance | 0.65 % | 0.65 % |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False |
| Calibration | 400 points | 400 points |
| Capacitor Capacity | 58.00K GJ | 62.85K GJ |
| Capacitor Recharge time | 4.45M s | 4.82M s |
| Capacitor Warfare Resistance | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % |
| Conduit Jump Consumption Amount | 3.00K units | 3.00K units |
| Conduit Jump Passenger Count | 5 | 5 |
| Conduit Passenger Bonus | 0 | 0 |
| CPU Load | 0 tf | 0 tf |
| CPU Output | 625 tf | 820 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 |
| Entosis Assistance Impedance | 0.00 % | 0.00 % |
| Fighter Hangar Capacity | 65.00K m3 | 65.00K m3 |
| Fighter Squadron Launch Tubes | 4 | 4 |
| Fleet Hangar Capacity | 10.00K m3 | 10.00K m3 |
| Fuel Bay Capacity | 3.00K m3 | 7.50K m3 |
| Gate Scramble Status | 0 | 0 |
| Gravimetric Sensor Strength | 0 points | 0 points |
| High Slots | 5 | 6 |
| Inertia Modifier | 0.04 x | 0.04 x |
| Item Damage | 0 HP | 0 HP |
| Jump Drive Capacitor Need | 0.95 % | 0.95 % |
| Jump Drive Consumption Amount | 3.00K units | 3.00K units |
| Jump Drive Fuel Need | 16.27K typeID | 16.27K typeID |
| Ladar Sensor Strength | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints |
| Light Fighter Squadron Limit | 3 | 2 |
| Low Slots | 7 | 8 |
| Magnetometric Sensor Strength | 0 points | 0 points |
| Maximum Concurrent Operational Users | 10 | 10 |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m |
| Maximum Jump Range | 3.50 ly | 3.75 ly |
| Maximum Locked Targets | 14 | 14 |
| Maximum Operational Distance | 5.00K m | 5.00K m |
| Maximum Targeting Range | 315.00K m | 315.00K m |
| Maximum Velocity | 80 m/sec | 80 m/sec |
| Medium Slots | 4 | 4 |
| Meta Level | 0 Level | 0 Level |
| Power Load | 0 MW | 0 MW |
| Powergrid Output | 775.00K MW | 786.08K MW |
| Primary Skill required | 20.53K typeID | 20.53K typeID |
| RADAR Sensor Strength | 72 points | 72 points |
| Remote Electronic Assistance Impedance | 1 % | 1 % |
| Remote Logistics Impedance | 1 % | 1 % |
| Rig Size | 4 1=small 2=medium 3=l | 4 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 |
| Scan Resolution | 70 mm | 79 mm |
| Secondary Skill required | 24.31K typeID | 24.31K typeID |
| Sensor Warfare Resistance | 1 % | 1 % |
| Shield Capacity | 53.00K HP | 51.50K HP |
| Shield EM Damage Resistance | 1 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.19 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.38 % |
| Shield recharge time | 15.00M s | 15.00M s |
| Shield Thermal Damage Resistance | 0.80 % | 0.80 % |
| Ship Maintenance Bay Capacity | 2.00M m3 | 2.00M m3 |
| Ship Warp Speed | 1 AU/s | 1 AU/s |
| shipBonusCommandCarrierCMJDDuration | — | -5 |
| shipBonusCommandCarrierCMJDShipJumpCap | — | 20 |
| Signature Radius | 9.92K m | 10.63K m |
| Stasis Webifier Resistance | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % |
| Structure Hitpoints | 76.30K HP | 74.50K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % |
| Support Fighter Squadron Limit | 2 | 4 |
| Target Painter Resistance | 1 % | 1 % |
| Tech Level | 1 Level | 1 Level |
| Tertiary Skill required | — | 93.98K typeID |
| Turret Hardpoints | 0 hardpoints | 0 hardpoints |
| Weapon Disruption Resistance | 1 % | 1 % |