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Gaia

Gaia

Tech IIMeta 5ID 92824

Descrizione

Predicting that superior fleet support was going to be key to future engagements as the Warpath conflict of YC128 began, President Alix Moreau reached out to Duvolle Labs to commission work on a more advanced carrier design. The team at Duvolle Labs was given unprecedented access to fleet telemetry research data to inform their design choices. They were charged with producing a ship that demonstrated the life-saving impact that advanced operational intel could have on a fleet, a flagship for Moreau’s vision of a more innovative Gallente future.

Caratteristiche

  • Massa1.22B kg
  • Volume13.10M m³
  • Capacità3.63K m³
  • Prezzo base4.22B ISK

Bonus

[15]
Gallente Carrier
  • 30%bonus to Support Fighter shield hitpointsper livello
  • 10%bonus to Siren Support Fighter warp disruption rangeper livello
  • 10%bonus to Siren Support Fighter afterburner speed bonusper livello
  • 20%increase in Conduit Jump capacityper livello
Command Carriers
  • 5%bonus to Armored Command and Skirmish Command burst strength and durationper livello
  • 5%reduction in Capital Micro Jump Drive and Capital Micro Jump Field Generator spool upper livello
Bonus di ruolo
  • Can fit Integrated Sensor Array
  • Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
  • Can fit three Command Burst modules
  • 200%bonus to Command Burst area of effect range
  • 20%bonus to Capital Micro Jump Field Generator maximum ship jump cap
  • Can launch Light and Support Fighters
  • Can lock at extended ranges
  • Conduit Jump capable
  • 5xpenalty to Entosis Link duration

Attributi

[79]
ShieldEHP: 101,149.43
0%
70%
63%
50%
  • Shield Capacity55,000 HP
  • Shield recharge time250m
ArmorEHP: 133,658.54
50%
60%
75%
10%
  • Armor Hitpoints68,500 HP
StructureEHP: 123,134.33
33%
33%
33%
33%
  • Structure Hitpoints82,500 HP
Capacitor
  • Capacitor Capacity76,335 GJ
  • Capacitor Recharge time82m 47s
NavigationAlign Time: 32.98s
  • Maximum Velocity80 m/sec
  • Mass1,220,000,000 kg
  • Inertia Modifier0.039 x
Targeting
  • Maximum Targeting Range300 km
  • Maximum Locked Targets14
  • Signature Radius10,665 m
  • Scan Resolution74 mm
Sensor strength
Radar
Ladar
76 pts
Magnet.
Gravim.
Inventory
  • Volume (packaged)13,095,000 m³
  • Capacity (cargo hold)3,625 m³
All attributes (79)
Item Damage
0 HP
Structure Hitpoints
82,500 HP
Powergrid Output
795,455 MW
Low Slots
7
Medium Slots
5
High Slots
6
Power Load
0 MW
Maximum Velocity
80 m/sec
CPU Output
825 tf
CPU Load
0 tf
Capacitor Recharge time
4,966,500 s
Inertia Modifier
0.04 x
Maximum Targeting Range
300,000 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
0 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
20,533 typeID
Secondary Skill required
24,313 typeID
Tertiary Skill required
93,983 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
14
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
76 points
Gravimetric Sensor Strength
0 points
Shield Capacity
55,000 HP
Armor Hitpoints
68,500 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.25 %
Armor Thermal Damage Resistance
0.4 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.38 %
Shield Thermal Damage Resistance
0.3 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
15,000,000 s
Capacitor Capacity
76,335 GJ
Signature Radius
10,665 m
Scan Resolution
73.5 mm
Meta Level
0 Level
Maximum Operational Distance
5,000 m
Maximum Concurrent Operational Users
10
Jump Drive Fuel Need
17,887 typeID
Maximum Jump Range
3.75 ly
Jump Drive Consumption Amount
3,000 units
Jump Drive Capacitor Need
0.95 %
Ship Maintenance Bay Capacity
2,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400 points
Rig Slots
2
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
4 1=small 2=medium 3=l
Fuel Bay Capacity
7,500 m3
Banned in High Sec Space
1 1=True 0=False
Gate Scramble Status
0
Capacitor Warfare Resistance
1 %
Fighter Hangar Capacity
75,000 m3
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Target Painter Resistance
1 %
Stasis Webifier Resistance
1 %
Remote Logistics Impedance
1 %
Remote Electronic Assistance Impedance
1 %
Fighter Squadron Launch Tubes
4
Light Fighter Squadron Limit
2
Support Fighter Squadron Limit
4
Entosis Assistance Impedance
0 %
Conduit Jump Consumption Amount
3,000 units
Conduit Jump Passenger Count
5
Conduit Passenger Bonus
0
Maximum Directional Scan Range
2,147,483,647,000 m
shipBonusCommandCarrierCMJDDuration
-5
shipBonusCommandCarrierCMJDShipJumpCap
20

Varianti & Confronto

[2]
// SELECT TO COMPARE
Attribute
GaiaTech II
Armor EM Damage Resistance0.50 %0.50 %
Armor Explosive Damage Resistance0.90 %0.90 %
Armor Hitpoints69.50K HP68.50K HP
Armor Kinetic Damage Resistance0.65 %0.25 %
Armor Thermal Damage Resistance0.65 %0.40 %
Banned in High Sec Space1 1=True 0=False1 1=True 0=False
Calibration400 points400 points
Capacitor Capacity55.00K GJ76.33K GJ
Capacitor Recharge time4.20M s4.97M s
Capacitor Warfare Resistance1 %1 %
Cargo Scan Resistance0 %0 %
Conduit Jump Consumption Amount3.00K units3.00K units
Conduit Jump Passenger Count55
Conduit Passenger Bonus00
CPU Load0 tf0 tf
CPU Output725 tf825 tf
Drone Bandwidth0 Mbit/sec0 Mbit/sec
Drone Capacity0 m30 m3
Entosis Assistance Impedance0.00 %0.00 %
Fighter Hangar Capacity75.00K m375.00K m3
Fighter Squadron Launch Tubes44
Fleet Hangar Capacity10.00K m310.00K m3
Fuel Bay Capacity3.00K m37.50K m3
Gate Scramble Status00
Gravimetric Sensor Strength0 points0 points
High Slots56
Inertia Modifier0.04 x0.04 x
Item Damage0 HP0 HP
Jump Drive Capacitor Need0.95 %0.95 %
Jump Drive Consumption Amount3.00K units3.00K units
Jump Drive Fuel Need17.89K typeID17.89K typeID
Ladar Sensor Strength0 points0 points
Launcher Hardpoints0 hardpoints0 hardpoints
Light Fighter Squadron Limit32
Low Slots67
Magnetometric Sensor Strength76 points76 points
Maximum Concurrent Operational Users1010
Maximum Directional Scan Range2147.48B m2147.48B m
Maximum Jump Range3.50 ly3.75 ly
Maximum Locked Targets1414
Maximum Operational Distance5.00K m5.00K m
Maximum Targeting Range300.00K m300.00K m
Maximum Velocity80 m/sec80 m/sec
Medium Slots55
Meta Level0 Level0 Level
Power Load0 MW0 MW
Powergrid Output700.00K MW795.46K MW
Primary Skill required20.53K typeID20.53K typeID
RADAR Sensor Strength0 points0 points
Remote Electronic Assistance Impedance1 %1 %
Remote Logistics Impedance1 %1 %
Rig Size4 1=small 2=medium 3=l4 1=small 2=medium 3=l
Rig Slots32
Scan Resolution65 mm73.50 mm
Secondary Skill required24.31K typeID24.31K typeID
Sensor Warfare Resistance1 %1 %
Shield Capacity55.50K HP55.00K HP
Shield EM Damage Resistance1 %1 %
Shield Explosive Damage Resistance0.50 %0.50 %
Shield Kinetic Damage Resistance0.60 %0.38 %
Shield recharge time15.00M s15.00M s
Shield Thermal Damage Resistance0.80 %0.30 %
Ship Maintenance Bay Capacity2.00M m32.00M m3
Ship Warp Speed1 AU/s1 AU/s
shipBonusCommandCarrierCMJDDuration-5
shipBonusCommandCarrierCMJDShipJumpCap20
Signature Radius9.96K m10.66K m
Stasis Webifier Resistance1 %1 %
Structure EM Damage Resistance0.67 %0.67 %
Structure Explosive Damage Resistance0.67 %0.67 %
Structure Hitpoints83.50K HP82.50K HP
Structure Kinetic Damage Resistance0.67 %0.67 %
Structure Thermal Damage Resistance0.67 %0.67 %
Support Fighter Squadron Limit24
Target Painter Resistance1 %1 %
Tech Level1 Level1 Level
Tertiary Skill required93.98K typeID
Turret Hardpoints0 hardpoints0 hardpoints
Weapon Disruption Resistance1 %1 %