Description
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.
25% reduced falloff.
50% reduced optimal range.
25% reduced tracking speed.
Note: This ammunition can only be used by small tech level II and faction Autocannons.
All attributes
13 attributes
Turret Power Need0%
Stats
Turret Power Need0%
Variants & Compare
5 types in the same family — best value per row in green.
Compare
| Attribute | Depleted Uranium STech I | Hail STech II | ||
|---|---|---|---|---|
| Charge size | Small | Small | Small | Small |
| EM damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Explosive damage | 3.3 HP | 3 HP | 3.6 HP | 13.9 HP |
| Falloff Modifier | — | — | — | 0.75 x |
| Kinetic damage | 2.2 HP | 2 HP | 2.4 HP | 3.8 HP |
| Meta Level | — | — | — | 5 Level |
| Primary Skill required | — | — | — | #11084 |
| Range bonus | 0% | 0% | 0% | -50% |
| Tech Level | 1 Level | 1 Level | 1 Level | 2 Level |
| Thermal damage | 3.3 HP | 3 HP | 3.6 HP | 0 HP |
| Tracking Speed Multiplier | 1.2 x | 1.2 x | 1.2 x | 0.75 x |
| Turret Power Need | — | — | — | 0% |
| Used with (Launcher Group) | #55 | #55 | #55 | #55 |