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Cruise Missile Launcher I

Cruise Missile Launcher I

Tech IMeta 0Missile Launchers · Cruise Launchers
Rate of fire20.68 s
Powergrid Usage1,450 MW
CPU usage60 tf
Reload Time10 s

Description

A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.

All attributes

15 attributes · 2 effects
Structure Hitpoints40 HP
Powergrid Usage1,450 MW
CPU usage60 tf
Rate of fire20.68 s
Charges Per Cycle1
Primary Skill required#3326
Secondary Skill required#3319
Tech Level1 Level
Used with (Charge Group)#386
Used with (Charge Group)#396
Meta Level0 Level
Overload rate of fire bonus-15 %
Heat Damage2.4 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effects
High power
hiPower · 12

Requires a high power slot

Launcher
launcherFitted · 40

Requires a launcher hardpoint

Stats

Structure Hitpoints40 HP
Powergrid Usage1,450 MW
CPU usage60 tf
Rate of fire20.68 s
Charges Per Cycle1
Overload rate of fire bonus-15 %
Heat Damage2.4 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Variants & Compare

20 types in the same family — best value per row in green.

Compare
Attribute
Cruise Missile Launcher ITech I
Charges Per Cycle1111
CPU usage60 tf48 tf66 tf66 tf
Heat Damage2.4 HP1.9 HP1.7 HP1.7 HP
Meta Level0 Level7 Level8 Level8 Level
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage1,450 MW1,450 MW1,325 MW1,325 MW
Primary Skill required#3326#3326#3326#3326
Rate of fire20.68 s16.03 s14.48 s14.48 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3319#3319#3319#3319
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Used with (Charge Group)#386#386#386#386
Used with (Charge Group)#396#396#396#396
Used with (Charge Group)—#656#656#656