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Dread Guristas 125mm Railgun

Dread Guristas 125mm Railgun

FactionMeta 8Railguns · Small
Damage Modifier2.64 x
Rate of fire3.25 s
Optimal Range11,700 m
Accuracy falloff5,000 m
Turret Tracking89.25
Powergrid Usage5 MW

Description

The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

All attributes

21 attributes · 2 effects
Activation Cost1.2 GJ
Structure Hitpoints40 HP
Powergrid Usage5 MW
CPU usage16 tf
Rate of fire3.25 s
Optimal Range11,700 m
Charges Per Cycle1
Damage Modifier2.64 x
Charge sizeSmall
Accuracy falloff5,000 m
Turret Tracking89.25
Primary Skill required#3301
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#85
Used with (Charge Group)#373
Meta Level8 Level
Overload rate of fire bonus-15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost1.2 GJ
Structure Hitpoints40 HP
Powergrid Usage5 MW
CPU usage16 tf
Rate of fire3.25 s
Optimal Range11,700 m
Charges Per Cycle1
Damage Modifier2.64 x
Charge sizeSmall
Accuracy falloff5,000 m
Turret Tracking89.25
Overload rate of fire bonus-15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time5 s

Variants & Compare

10 types in the same family — best value per row in green.

Compare
Attribute
Dread Guristas 125mm RailgunFaction
Accuracy falloff5,000 m5,000 m5,000 m5,000 m
Activation Cost1.51 GJ1.43 GJ1.35 GJ1.2 GJ
Charge sizeSmallSmallSmallSmall
Charges Per Cycle1111
CPU usage14 tf11 tf12 tf16 tf
Damage Modifier2.2 x2.31 x2.42 x2.64 x
Heat Damage0.8 HP0.8 HP0.8 HP0.8 HP
Meta Level0 Level1 Level2 Level8 Level
Optimal Range9,000 m9,450 m9,900 m11,700 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage7 MW7 MW7 MW5 MW
Primary Skill required#3301#3301#3301#3301
Rate of fire3.25 s3.25 s3.25 s3.25 s
Reload Time5 s5 s5 s5 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking89.2589.2589.2589.25
Used with (Charge Group)#85#85#85#85
Used with (Charge Group)———#373