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Draclira's Modified Dual Heavy Beam Laser

Draclira's Modified Dual Heavy Beam Laser

OfficerMeta 14Beam Lasers · Large
Damage Modifier3 x
Rate of fire7.2 s
Optimal Range42,000 m
Accuracy falloff12,000 m
Turret Tracking1.75
Powergrid Usage1,732 MW

Description

This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

All attributes

20 attributes · 2 effects
Activation Cost22.4 GJ
Structure Hitpoints40 HP
Powergrid Usage1,732 MW
CPU usage36 tf
Rate of fire7.2 s
Optimal Range42,000 m
Damage Modifier3 x
Charge sizeLarge
Accuracy falloff12,000 m
Turret Tracking1.75
Primary Skill required#3309
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#86
Used with (Charge Group)#374
Meta Level14 Level
Overload rate of fire bonus-15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost22.4 GJ
Structure Hitpoints40 HP
Powergrid Usage1,732 MW
CPU usage36 tf
Rate of fire7.2 s
Optimal Range42,000 m
Damage Modifier3 x
Charge sizeLarge
Accuracy falloff12,000 m
Turret Tracking1.75
Overload rate of fire bonus-15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Variants & Compare

14 types in the same family — best value per row in green.

Compare
Attribute
Draclira's Modified Dual Heavy Beam LaserOfficer
Accuracy falloff12,000 m12,000 m12,000 m12,000 m
Activation Cost28 GJ26.6 GJ25.2 GJ22.4 GJ
Charge sizeLargeLargeLargeLarge
CPU usage45 tf40 tf38 tf36 tf
Damage Modifier2 x2.1 x2.2 x3 x
Heat Damage0.8 HP0.8 HP0.8 HP0.8 HP
Meta Level0 Level1 Level2 Level14 Level
Optimal Range35,000 m36,750 m38,500 m42,000 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage1,575 MW1,575 MW1,575 MW1,732 MW
Primary Skill required#3309#3309#3309#3309
Rate of fire7.2 s7.2 s7.2 s7.2 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking1.751.751.751.75
Used with (Charge Group)#86#86#86#86
Used with (Charge Group)———#374