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Modulated Deep Core Miner II

Modulated Deep Core Miner II

Tech IIMeta 5Harvest Equipment · Mining Lasers
Optimal Range10,000 m
Powergrid Usage3 MW
CPU usage80 tf
Activation Cost23 GJ
Activation time / duration45 s
Reload Time0 s

Description

The modulated deep core miner is a technological marvel that combines the capacities of the commonly used Miner II with that of the deep core mining laser. Using a modular mining crystal system, it can be altered on the fly for maximum efficiency. It's important to remember, however, that without the proper crystals this unit is only marginally useful for mining mercoxit, and highly inefficient for most anything else.

All attributes

19 attributes · 2 effects
Activation Cost23 GJ
Structure Hitpoints40 HP
Powergrid Usage3 MW
CPU usage80 tf
Optimal Range10,000 m
Activation time / duration45 s
Mining amount30 m3
Charge sizeSmall
Primary Skill required#3386
Secondary Skill required#11395
Tech Level2 Level
Used with (Charge Group)#663
Used with (Charge Group)#482
Meta Level5 Level
Reload Time0 s
Residue Volume Multiplier1 x
Residue Probability34 %
Critical Success Chance1%
Critical Success Bonus Yield200%
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost23 GJ
Structure Hitpoints40 HP
Powergrid Usage3 MW
CPU usage80 tf
Optimal Range10,000 m
Activation time / duration45 s
Mining amount30 m3
Charge sizeSmall
Reload Time0 s
Residue Volume Multiplier1 x
Residue Probability34 %
Critical Success Chance1%
Critical Success Bonus Yield200%

Variants & Compare

3 types in the same family — best value per row in green.

Compare
Attribute
Modulated Deep Core Miner IITech II
Activation Cost60 GJ23 GJ60 GJ
Activation time / duration15 s45 s15 s
Charge size—Small—
CPU usage150 tf80 tf150 tf
Critical Success Bonus Yield200%200%200%
Critical Success Chance1%1%1%
Meta Level0 Level5 Level6 Level
Mining amount10 m330 m320 m3
Optimal Range5,000 m10,000 m7,000 m
Powergrid Usage2 MW3 MW2 MW
Primary Skill required#3386#3386#3386
Reload Time—0 s—
Residue Probability0 %34 %0 %
Residue Volume Multiplier0 x1 x0 x
Secondary Skill required#11395#11395#11395
Structure Hitpoints40 HP40 HP40 HP
Tech Level1 Level2 Level1 Level
Used with (Charge Group)—#663—
Used with (Charge Group)—#482—