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Hexa 2500mm Repeating Cannon I

Hexa 2500mm Repeating Cannon I

Tech IMeta 0Autocannons · Extra Large
Damage Modifier4.13 x
Rate of fire8 s
Optimal Range25,000 m
Accuracy falloff28,800 m
Turret Tracking0.04
Powergrid Usage100,000 MW

Description

One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

All attributes

20 attributes · 3 effects
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage100,000 MW
CPU usage55 tf
Rate of fire8 s
Optimal Range25,000 m
Charges Per Cycle1
Damage Modifier4.13 x
Charge sizeX-Large
Accuracy falloff28,800 m
Turret Tracking0.04
Primary Skill required#21667
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#83
Meta Level0 Level
Overload damage bonus15 %
Heat Damage1.6 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
offensive

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Stats

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage100,000 MW
CPU usage55 tf
Rate of fire8 s
Optimal Range25,000 m
Charges Per Cycle1
Damage Modifier4.13 x
Charge sizeX-Large
Accuracy falloff28,800 m
Turret Tracking0.04
Overload damage bonus15 %
Heat Damage1.6 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Variants & Compare

8 types in the same family — best value per row in green.

Compare
Attribute
Hexa 2500mm Repeating Cannon ITech I
Accuracy falloff28,800 m28,800 m28,800 m28,800 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeX-LargeX-LargeX-LargeX-Large
Charges Per Cycle1111
CPU usage55 tf50 tf55 tf55 tf
Damage Modifier4.13 x4.33 x4.33 x4.33 x
Heat Damage1.6 HP1.6 HP1.6 HP1.6 HP
Meta Level0 Level1 Level1 Level1 Level
Optimal Range25,000 m25,000 m25,000 m25,000 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage100,000 MW90,000 MW100,000 MW100,000 MW
Primary Skill required#21667#21667#21667#21667
Rate of fire8 s8 s8 s8 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking0.040.040.040.04
Used with (Charge Group)#83#83#83#83