Blood Ultraviolet S
FactionID 21202
Description
Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.
The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.
12.5% reduced optimal range.
35% reduced capacitor need.
Specs
- Mass1 kg
- Volume1 m³
Attributes
[14]Item Damage
0 HP
Structure Hitpoints
1 HP
EM damage
6.60 HP
Explosive damage
0 HP
Kinetic damage
0 HP
Thermal damage
3.30 HP
Range bonus
0.88 %
Charge size
1 1=small 2=medium 3=l
Used with (Launcher Group)
53 groupID
Capacitor Need Bonus
-35 %
Tech Level
1 Level
Volatility
1 %
Volatility Damage
0.00 HP
Crystals Take Damage
1 1=True 0=False
Variants & Compare
[7]// SELECT TO COMPARE
| Attribute | Blood Ultraviolet SFaction | Dark Blood Ultraviolet SFaction | Imperial Navy Ultraviolet SFaction | Sanshas Ultraviolet SFaction |
|---|---|---|---|---|
| Capacitor Need Bonus | -35 % | -35 % | -35 % | -35 % |
| Charge size | 1 1=small 2=medium 3=l | 1 1=small 2=medium 3=l | 1 1=small 2=medium 3=l | 1 1=small 2=medium 3=l |
| Crystals Take Damage | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| EM damage | 6.60 HP | 7.20 HP | 6.90 HP | 6.60 HP |
| Explosive damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Item Damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Kinetic damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Range bonus | 0.88 % | 0.88 % | 0.88 % | 0.88 % |
| Structure Hitpoints | 1 HP | 1 HP | 1 HP | 1 HP |
| Tech Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Thermal damage | 3.30 HP | 3.60 HP | 3.45 HP | 3.30 HP |
| Used with (Launcher Group) | 53 groupID | 53 groupID | 53 groupID | 53 groupID |
| Volatility | 1 % | 1 % | 1 % | 1 % |
| Volatility Damage | 0.00 HP | 0.00 HP | 0.00 HP | 0.00 HP |