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Blood Standard M

Blood Standard M

FactionID 21214

Description

Modulates the beam of a laser weapon into the visible light spectrum. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter. 45% reduced capacitor need.

Specs

  • Mass1 kg
  • Volume1 m³

Attributes

[14]
Item Damage
0 HP
Structure Hitpoints
1 HP
EM damage
11 HP
Explosive damage
0 HP
Kinetic damage
0 HP
Thermal damage
6.60 HP
Range bonus
1 %
Charge size
2 1=small 2=medium 3=l
Used with (Launcher Group)
53 groupID
Capacitor Need Bonus
-45 %
Tech Level
1 Level
Volatility
1 %
Volatility Damage
0.00 HP
Crystals Take Damage
1 1=True 0=False

Variants & Compare

[6]
// SELECT TO COMPARE
Attribute
Capacitor Need Bonus-45 %-45 %-45 %-45 %
Charge size2 1=small 2=medium 3=l2 1=small 2=medium 3=l2 1=small 2=medium 3=l2 1=small 2=medium 3=l
Crystals Take Damage1 1=True 0=False1 1=True 0=False1 1=True 0=False1 1=True 0=False
EM damage11 HP12 HP11.50 HP11 HP
Explosive damage0 HP0 HP0 HP0 HP
Item Damage0 HP0 HP0 HP0 HP
Kinetic damage0 HP0 HP0 HP0 HP
Range bonus1 %1 %1 %1 %
Structure Hitpoints1 HP1 HP1 HP1 HP
Tech Level1 Level1 Level1 Level1 Level
Thermal damage6.60 HP7.20 HP6.90 HP6.60 HP
Used with (Launcher Group)53 groupID53 groupID53 groupID53 groupID
Volatility1 %1 %1 %1 %
Volatility Damage0.00 HP0.00 HP0.00 HP0.00 HP