Thanatos
Meta 0ID 23911
Description
Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos. Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.
The Thanatos is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.
Specs
- Mass1.22B kg
- Volume13.10M m³
- Capacity2.80K m³
- Base price2.93B ISK
Bonuses
[13]- 5%bonus to Fighter damageper level
- 2.50%bonus to Fighter hitpointsper level
- 5%bonus to Siren Support Fighter warp disruption rangeper level
- 2%bonus to Siren Support Fighter afterburner speed bonusper level
- 1%bonus to Armored Command and Skirmish Command burst strength and durationper level
- •Can fit Integrated Sensor Array
- •Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
- •Can use two Command Burst modules
- 200%bonus to Command Burst area of effect range
- •Can launch Light and Support Fighters
- •Can lock at extended ranges
- •Conduit Jump capable
- 5xpenalty to Entosis Link duration
Attributes
[76]ShieldEHP: 76,551.72
0%
20%
40%
50%
- Shield Capacity55,500 HP
- Shield recharge time250m
ArmorEHP: 102,962.96
50%
35%
35%
10%
- Armor Hitpoints69,500 HP
StructureEHP: 124,626.87
33%
33%
33%
33%
- Structure Hitpoints83,500 HP
Capacitor
- Capacitor Capacity55,000 GJ
- Capacitor Recharge time70m
NavigationAlign Time: 32.98s
- Maximum Velocity80 m/sec
- Mass1,220,000,000 kg
- Inertia Modifier0.039 x
Targeting
- Maximum Targeting Range300 km
- Maximum Locked Targets14
- Signature Radius9,960 m
- Scan Resolution65 mm
Sensor strength
—
Radar
—
Ladar
76 pts
Magnet.
—
Gravim.
Inventory
- Volume (packaged)13,095,000 m³
- Capacity (cargo hold)2,800 m³
All attributes (76)
Item Damage
0 HP
Structure Hitpoints
83,500 HP
Powergrid Output
700,000 MW
Low Slots
6
Medium Slots
5
High Slots
5
Power Load
0 MW
Maximum Velocity
80 m/sec
CPU Output
725 tf
CPU Load
0 tf
Capacitor Recharge time
4,200,000 s
Inertia Modifier
0.04 x
Maximum Targeting Range
300,000 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
0 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
20,533 typeID
Secondary Skill required
24,313 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
14
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
76 points
Gravimetric Sensor Strength
0 points
Shield Capacity
55,500 HP
Armor Hitpoints
69,500 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.65 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
15,000,000 s
Capacitor Capacity
55,000 GJ
Signature Radius
9,960 m
Scan Resolution
65 mm
Meta Level
0 Level
Maximum Operational Distance
5,000 m
Maximum Concurrent Operational Users
10
Jump Drive Fuel Need
17,887 typeID
Maximum Jump Range
3.5 ly
Jump Drive Consumption Amount
3,000 units
Jump Drive Capacitor Need
0.95 %
Ship Maintenance Bay Capacity
2,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400 points
Rig Slots
3
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
4 1=small 2=medium 3=l
Fuel Bay Capacity
3,000 m3
Banned in High Sec Space
1 1=True 0=False
Gate Scramble Status
0
Capacitor Warfare Resistance
1 %
Fighter Hangar Capacity
75,000 m3
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Target Painter Resistance
1 %
Stasis Webifier Resistance
1 %
Remote Logistics Impedance
1 %
Remote Electronic Assistance Impedance
1 %
Fighter Squadron Launch Tubes
4
Light Fighter Squadron Limit
3
Support Fighter Squadron Limit
2
Entosis Assistance Impedance
0 %
Conduit Jump Consumption Amount
3,000 units
Conduit Jump Passenger Count
5
Conduit Passenger Bonus
0
Maximum Directional Scan Range
2,147,483,647,000 m
Variants & Compare
[2]// SELECT TO COMPARE
| Attribute | GaiaTech II | |
|---|---|---|
| Armor EM Damage Resistance | 0.50 % | 0.50 % |
| Armor Explosive Damage Resistance | 0.90 % | 0.90 % |
| Armor Hitpoints | 69.50K HP | 68.50K HP |
| Armor Kinetic Damage Resistance | 0.65 % | 0.25 % |
| Armor Thermal Damage Resistance | 0.65 % | 0.40 % |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False |
| Calibration | 400 points | 400 points |
| Capacitor Capacity | 55.00K GJ | 76.33K GJ |
| Capacitor Recharge time | 4.20M s | 4.97M s |
| Capacitor Warfare Resistance | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % |
| Conduit Jump Consumption Amount | 3.00K units | 3.00K units |
| Conduit Jump Passenger Count | 5 | 5 |
| Conduit Passenger Bonus | 0 | 0 |
| CPU Load | 0 tf | 0 tf |
| CPU Output | 725 tf | 825 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 |
| Entosis Assistance Impedance | 0.00 % | 0.00 % |
| Fighter Hangar Capacity | 75.00K m3 | 75.00K m3 |
| Fighter Squadron Launch Tubes | 4 | 4 |
| Fleet Hangar Capacity | 10.00K m3 | 10.00K m3 |
| Fuel Bay Capacity | 3.00K m3 | 7.50K m3 |
| Gate Scramble Status | 0 | 0 |
| Gravimetric Sensor Strength | 0 points | 0 points |
| High Slots | 5 | 6 |
| Inertia Modifier | 0.04 x | 0.04 x |
| Item Damage | 0 HP | 0 HP |
| Jump Drive Capacitor Need | 0.95 % | 0.95 % |
| Jump Drive Consumption Amount | 3.00K units | 3.00K units |
| Jump Drive Fuel Need | 17.89K typeID | 17.89K typeID |
| Ladar Sensor Strength | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints |
| Light Fighter Squadron Limit | 3 | 2 |
| Low Slots | 6 | 7 |
| Magnetometric Sensor Strength | 76 points | 76 points |
| Maximum Concurrent Operational Users | 10 | 10 |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m |
| Maximum Jump Range | 3.50 ly | 3.75 ly |
| Maximum Locked Targets | 14 | 14 |
| Maximum Operational Distance | 5.00K m | 5.00K m |
| Maximum Targeting Range | 300.00K m | 300.00K m |
| Maximum Velocity | 80 m/sec | 80 m/sec |
| Medium Slots | 5 | 5 |
| Meta Level | 0 Level | 0 Level |
| Power Load | 0 MW | 0 MW |
| Powergrid Output | 700.00K MW | 795.46K MW |
| Primary Skill required | 20.53K typeID | 20.53K typeID |
| RADAR Sensor Strength | 0 points | 0 points |
| Remote Electronic Assistance Impedance | 1 % | 1 % |
| Remote Logistics Impedance | 1 % | 1 % |
| Rig Size | 4 1=small 2=medium 3=l | 4 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 |
| Scan Resolution | 65 mm | 73.50 mm |
| Secondary Skill required | 24.31K typeID | 24.31K typeID |
| Sensor Warfare Resistance | 1 % | 1 % |
| Shield Capacity | 55.50K HP | 55.00K HP |
| Shield EM Damage Resistance | 1 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.50 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.38 % |
| Shield recharge time | 15.00M s | 15.00M s |
| Shield Thermal Damage Resistance | 0.80 % | 0.30 % |
| Ship Maintenance Bay Capacity | 2.00M m3 | 2.00M m3 |
| Ship Warp Speed | 1 AU/s | 1 AU/s |
| shipBonusCommandCarrierCMJDDuration | — | -5 |
| shipBonusCommandCarrierCMJDShipJumpCap | — | 20 |
| Signature Radius | 9.96K m | 10.66K m |
| Stasis Webifier Resistance | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % |
| Structure Hitpoints | 83.50K HP | 82.50K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % |
| Support Fighter Squadron Limit | 2 | 4 |
| Target Painter Resistance | 1 % | 1 % |
| Tech Level | 1 Level | 1 Level |
| Tertiary Skill required | — | 93.98K typeID |
| Turret Hardpoints | 0 hardpoints | 0 hardpoints |
| Weapon Disruption Resistance | 1 % | 1 % |