Description
Randomly cycles the laser through the entire spectrum. The greatly increased damage comes at the cost of a significant reduction in range.
With shorter range, Thermal damage increases and the overall damage output is increased.
50% reduced optimal range.
All attributes
14 attributes
Volatility100%
Volatility Damage0 HP
Crystals Take Damage0 1=True 0=False
Stats
Volatility100%
Volatility Damage0 HP
Crystals Take Damage0 1=True 0=False
Variants & Compare
7 types in the same family — best value per row in green.
Compare
| Attribute | Blood Multifrequency MFaction | Dark Blood Multifrequency MFaction | Multifrequency MTech I | |
|---|---|---|---|---|
| Capacitor Need Bonus | 0 % | 0 % | 0 % | 0 % |
| Charge size | Medium | Medium | Medium | Medium |
| Crystals Take Damage | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 0 1=True 0=False |
| EM damage | 15.4 HP | 16.8 HP | 16.1 HP | 14 HP |
| Explosive damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Item Damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Kinetic damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Range bonus | -50% | -50% | -50% | -50% |
| Structure Hitpoints | 1 HP | 1 HP | 1 HP | 1 HP |
| Tech Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Thermal damage | 11 HP | 12 HP | 11.5 HP | 10 HP |
| Used with (Launcher Group) | #53 | #53 | #53 | #53 |
| Volatility | 100% | 100% | 100% | 100% |
| Volatility Damage | 0 HP | 0 HP | 0 HP | 0 HP |