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Radar ECM II

Radar ECM II

Tech IIMeta 5Electronic Counter Measures · Radar Jammers
Optimal Range34,560 m
Powergrid Usage1 MW
CPU usage48 tf
Activation Cost58 GJ
Activation time / duration20 s

Description

Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.

All attributes

17 attributes · 1 effects
Activation Cost58 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage48 tf
Optimal Range34,560 m
Activation time / duration20 s
Primary Skill required#3427
Gravimetric ECM Jammer Strength1.3
Ladar ECM Jammer Strength1.3
Magnetometric ECM Jammer Strength1.3
RADAR ECM Jammer Strength4
Tech Level2 Level
Meta Level5 Level
Heat Damage6.6 HP
Required Thermodynamics Level1 Level
Overload ECM Bonus20 %
Effectiveness Falloff32,400 m
Effects
Medium power
medPower · 13

Requires a medium power slot

Stats

Activation Cost58 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage48 tf
Optimal Range34,560 m
Activation time / duration20 s
Gravimetric ECM Jammer Strength1.3
Ladar ECM Jammer Strength1.3
Magnetometric ECM Jammer Strength1.3
RADAR ECM Jammer Strength4
Heat Damage6.6 HP
Required Thermodynamics Level1 Level
Overload ECM Bonus20 %
Effectiveness Falloff32,400 m

Variants & Compare

8 types in the same family — best value per row in green.

Compare
Attribute
Radar ECM IITech II
Activation Cost48 GJ38 GJ48 GJ58 GJ
Activation time / duration20 s20 s20 s20 s
CPU usage40 tf40 tf32 tf48 tf
Effectiveness Falloff27,000 m27,000 m27,000 m32,400 m
Gravimetric ECM Jammer Strength1.11.21.21.3
Heat Damage6.6 HP6.6 HP6.6 HP6.6 HP
Ladar ECM Jammer Strength1.11.21.21.3
Magnetometric ECM Jammer Strength1.11.21.21.3
Meta Level0 Level1 Level1 Level5 Level
Optimal Range28,800 m28,800 m28,800 m34,560 m
Overload ECM Bonus20 %20 %20 %20 %
Powergrid Usage1 MW1 MW1 MW1 MW
Primary Skill required#3427#3427#3427#3427
RADAR ECM Jammer Strength3.33.63.64
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level