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1200mm Artillery Cannon II

1200mm Artillery Cannon II

Tech IIMeta 5Artillery Cannons · Large
Damage Modifier6.1 x
Rate of fire21.04 s
Optimal Range38,640 m
Accuracy falloff35,000 m
Turret Tracking1.13
Powergrid Usage3,025 MW

Description

One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

All attributes

22 attributes · 3 effects
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage3,025 MW
CPU usage44 tf
Rate of fire21.04 s
Optimal Range38,640 m
Charges Per Cycle1
Damage Modifier6.1 x
Charge sizeLarge
Accuracy falloff35,000 m
Turret Tracking1.13
Primary Skill required#3308
Secondary Skill required#3300
Tertiary Skill required#12203
Tech Level2 Level
Used with (Charge Group)#83
Used with (Charge Group)#376
Meta Level5 Level
Overload rate of fire bonus-15 %
Heat Damage2.1 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
offensive

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Stats

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage3,025 MW
CPU usage44 tf
Rate of fire21.04 s
Optimal Range38,640 m
Charges Per Cycle1
Damage Modifier6.1 x
Charge sizeLarge
Accuracy falloff35,000 m
Turret Tracking1.13
Overload rate of fire bonus-15 %
Heat Damage2.1 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Variants & Compare

11 types in the same family — best value per row in green.

Compare
Attribute
1200mm Artillery Cannon IITech II
Accuracy falloff35,000 m38,500 m35,000 m35,000 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeLargeLargeLargeLarge
Charges Per Cycle1111
CPU usage42 tf36 tf33 tf44 tf
Damage Modifier5.08 x5.59 x5.34 x6.1 x
Heat Damage2.1 HP2.1 HP2.1 HP2.1 HP
Meta Level0 Level0 Level1 Level5 Level
Optimal Range32,200 m32,200 m33,810 m38,640 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage2,750 MW2,475 MW2,750 MW3,025 MW
Primary Skill required#3308#3308#3308#3308
Rate of fire21.04 s21.04 s21.04 s21.04 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12203
Turret Tracking1.131.131.131.13
Used with (Charge Group)#83#83#83#83
Used with (Charge Group)—#376—#376