Capsuleers.app logo CAPSULEERS.APP
650mm Artillery Cannon II

650mm Artillery Cannon II

Tech IIMeta 5Artillery Cannons · Medium
Damage Modifier5.54 x
Rate of fire11.48 s
Optimal Range19,320 m
Accuracy falloff17,500 m
Turret Tracking8.35
Powergrid Usage198 MW

Description

A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

All attributes

22 attributes · 3 effects
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage198 MW
CPU usage28 tf
Rate of fire11.48 s
Optimal Range19,320 m
Charges Per Cycle1
Damage Modifier5.54 x
Charge sizeMedium
Accuracy falloff17,500 m
Turret Tracking8.35
Primary Skill required#3305
Secondary Skill required#3300
Tertiary Skill required#12202
Tech Level2 Level
Used with (Charge Group)#83
Used with (Charge Group)#376
Meta Level5 Level
Overload rate of fire bonus-15 %
Heat Damage1.9 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
offensive

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Stats

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage198 MW
CPU usage28 tf
Rate of fire11.48 s
Optimal Range19,320 m
Charges Per Cycle1
Damage Modifier5.54 x
Charge sizeMedium
Accuracy falloff17,500 m
Turret Tracking8.35
Overload rate of fire bonus-15 %
Heat Damage1.9 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Variants & Compare

9 types in the same family — best value per row in green.

Compare
Attribute
650mm Artillery Cannon IITech II
Accuracy falloff17,500 m17,500 m17,500 m17,500 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeMediumMediumMediumMedium
Charges Per Cycle1111
CPU usage27 tf21 tf25 tf28 tf
Damage Modifier4.62 x4.85 x5.08 x5.54 x
Heat Damage1.9 HP1.9 HP1.9 HP1.9 HP
Meta Level0 Level1 Level2 Level5 Level
Optimal Range16,100 m16,905 m17,710 m19,320 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage180 MW180 MW180 MW198 MW
Primary Skill required#3305#3305#3305#3305
Rate of fire11.48 s11.48 s11.48 s11.48 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12202
Turret Tracking8.358.358.358.35
Used with (Charge Group)#83#83#83#83
Used with (Charge Group)———#376