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1400mm Howitzer Artillery II

1400mm Howitzer Artillery II

Tech IIMeta 5Artillery Cannons · Large
Damage Modifier12.81 x
Rate of fire40.16 s
Optimal Range48,000 m
Accuracy falloff35,000 m
Turret Tracking0.9
Powergrid Usage3,575 MW

Description

The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Quake, Tremor.

All attributes

22 attributes · 3 effects
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage3,575 MW
CPU usage47 tf
Rate of fire40.16 s
Optimal Range48,000 m
Charges Per Cycle1
Damage Modifier12.81 x
Charge sizeLarge
Accuracy falloff35,000 m
Turret Tracking0.9
Primary Skill required#3308
Secondary Skill required#3300
Tertiary Skill required#12203
Tech Level2 Level
Used with (Charge Group)#83
Used with (Charge Group)#376
Meta Level5 Level
Overload rate of fire bonus-15 %
Heat Damage2.6 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
offensive

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Stats

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage3,575 MW
CPU usage47 tf
Rate of fire40.16 s
Optimal Range48,000 m
Charges Per Cycle1
Damage Modifier12.81 x
Charge sizeLarge
Accuracy falloff35,000 m
Turret Tracking0.9
Overload rate of fire bonus-15 %
Heat Damage2.6 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Variants & Compare

11 types in the same family — best value per row in green.

Compare
Attribute
1400mm Howitzer Artillery IITech II
Accuracy falloff35,000 m35,000 m35,000 m35,000 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeLargeLargeLargeLarge
Charges Per Cycle1111
CPU usage45 tf36 tf42 tf47 tf
Damage Modifier10.67 x11.21 x11.74 x12.81 x
Heat Damage2.6 HP2.6 HP2.6 HP2.6 HP
Meta Level0 Level1 Level2 Level5 Level
Optimal Range40,000 m42,000 m44,000 m48,000 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage3,250 MW3,250 MW3,250 MW3,575 MW
Primary Skill required#3308#3308#3308#3308
Rate of fire40.16 s40.16 s40.16 s40.16 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12203
Turret Tracking0.90.90.90.9
Used with (Charge Group)#83#83#83#83
Used with (Charge Group)———#376