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Focused Medium Beam Laser II

Focused Medium Beam Laser II

Tech IIMeta 5Beam Lasers · Medium
Damage Modifier3 x
Rate of fire4.8 s
Optimal Range23,100 m
Accuracy falloff6,000 m
Turret Tracking12.1
Powergrid Usage149 MW

Description

A high-energy, concentrated laser designed for medium range engagements. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.

All attributes

21 attributes · 2 effects
Activation Cost11.67 GJ
Structure Hitpoints40 HP
Powergrid Usage149 MW
CPU usage32 tf
Rate of fire4.8 s
Optimal Range23,100 m
Damage Modifier3 x
Charge sizeMedium
Accuracy falloff6,000 m
Turret Tracking12.1
Primary Skill required#3306
Secondary Skill required#3300
Tertiary Skill required#12204
Tech Level2 Level
Used with (Charge Group)#86
Used with (Charge Group)#374
Meta Level5 Level
Overload rate of fire bonus-15 %
Heat Damage0.7 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost11.67 GJ
Structure Hitpoints40 HP
Powergrid Usage149 MW
CPU usage32 tf
Rate of fire4.8 s
Optimal Range23,100 m
Damage Modifier3 x
Charge sizeMedium
Accuracy falloff6,000 m
Turret Tracking12.1
Overload rate of fire bonus-15 %
Heat Damage0.7 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Variants & Compare

11 types in the same family — best value per row in green.

Compare
Attribute
Focused Medium Beam Laser IITech II
Accuracy falloff6,000 m6,000 m6,000 m6,000 m
Activation Cost11.67 GJ11.09 GJ10.5 GJ11.67 GJ
Charge sizeMediumMediumMediumMedium
CPU usage30 tf27 tf25 tf32 tf
Damage Modifier2.5 x2.63 x2.75 x3 x
Heat Damage0.7 HP0.7 HP0.7 HP0.7 HP
Meta Level0 Level1 Level2 Level5 Level
Optimal Range19,250 m20,213 m21,175 m23,100 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage135 MW135 MW135 MW149 MW
Primary Skill required#3306#3306#3306#3306
Rate of fire4.8 s4.8 s4.8 s4.8 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12204
Turret Tracking12.112.112.112.1
Used with (Charge Group)#86#86#86#86
Used with (Charge Group)———#374