Description
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 25, 50, 75, 100, 150 as fuel. Reloading time is 60 seconds. Prototype Inferno Module.
All attributes
17 attributes · 2 effects
Effects
Medium power
medPower · 13
Requires a medium power slot
fueledShieldBoosting
fueledShieldBoosting · 4936
defaultwarp-safe
Stats
Variants & Compare
2 types in the same family — best value per row in green.
Compare
| Attribute | Small Ancillary Shield Booster | |
|---|---|---|
| Activation Cost | 66 GJ | 53 GJ |
| Activation time / duration | 2 s | 2 s |
| Charge size | 0 | 0 |
| Charges Per Cycle | 1 | 1 |
| CPU usage | 25 tf | 19 tf |
| Heat Damage | 1.3 HP | 1.3 HP |
| Meta Level | 1 Level | 6 Level |
| Overload duration bonus | -15 % | -15 % |
| Overload Shield Boost Bonus | 10 % | 10 % |
| Powergrid Usage | 2 MW | 2 MW |
| Primary Skill required | #3416 | #3416 |
| Reload Time | 60 s | 60 s |
| Required Thermodynamics Level | 1 Level | 1 Level |
| Shield Bonus | 52 HP | 62 HP |
| Structure Hitpoints | 40 HP | 40 HP |
| Tech Level | 1 Level | 1 Level |
| Used with (Charge Group) | #87 | #87 |