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Polarized Mega Pulse Laser

Polarized Mega Pulse Laser

Tech IIMeta 9Pulse Lasers · Large
Damage Modifier3.6 x
Rate of fire6.3 s
Optimal Range20,160 m
Accuracy falloff8,000 m
Turret Tracking3.88
Powergrid Usage2,500 MW

Description

A super-heavy pulse laser designed for medium range engagements. Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.

All attributes

22 attributes · 2 effects
Activation Cost27 GJ
Structure Hitpoints40 HP
Powergrid Usage2,500 MW
CPU usage47 tf
Rate of fire6.3 s
Optimal Range20,160 m
Damage Modifier3.6 x
Charge sizeLarge
Accuracy falloff8,000 m
Turret Tracking3.88
Primary Skill required#3309
Secondary Skill required#3300
Tertiary Skill required#12215
Tech Level2 Level
Used with (Charge Group)#86
Used with (Charge Group)#375
Meta Level9 Level
Overload damage bonus15 %
Heat Damage0.9 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Global Resistance Reduction100 %
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost27 GJ
Structure Hitpoints40 HP
Powergrid Usage2,500 MW
CPU usage47 tf
Rate of fire6.3 s
Optimal Range20,160 m
Damage Modifier3.6 x
Charge sizeLarge
Accuracy falloff8,000 m
Turret Tracking3.88
Overload damage bonus15 %
Heat Damage0.9 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Global Resistance Reduction100 %

Variants & Compare

16 types in the same family — best value per row in green.

Compare
Attribute
Accuracy falloff10,000 m10,000 m10,000 m
Activation Cost36 GJ34.2 GJ32.4 GJ
Charge sizeLargeLargeLarge
CPU usage50 tf45 tf42 tf
Damage Modifier3 x3.15 x3.3 x
Heat Damage0.9 HP0.9 HP0.9 HP
Meta Level0 Level1 Level2 Level
Optimal Range21,000 m22,050 m23,100 m
Overload damage bonus15 %15 %15 %
Powergrid Usage2,500 MW2,500 MW2,500 MW
Primary Skill required#3309#3309#3309
Rate of fire7.88 s7.88 s7.88 s
Reload Time0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level
Turret Tracking3.383.383.38
Used with (Charge Group)#86#86#86