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CONCORD Dual 1000mm Railgun

CONCORD Dual 1000mm Railgun

FactionMeta 8Railguns · Extra Large
Damage Modifier8.54 x
Rate of fire20 s
Optimal Range132,000 m
Accuracy falloff32,000 m
Turret Tracking0.02
Powergrid Usage121,000 MW

Description

One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.

All attributes

21 attributes · 2 effects
Activation Cost171.36 GJ
Structure Hitpoints40 HP
Powergrid Usage121,000 MW
CPU usage103.5 tf
Rate of fire20 s
Optimal Range132,000 m
Charges Per Cycle1
Damage Modifier8.54 x
Charge sizeX-Large
Accuracy falloff32,000 m
Turret Tracking0.02
Primary Skill required#21666
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#85
Used with (Charge Group)#373
Meta Level8 Level
Overload rate of fire bonus-15 %
Heat Damage4 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost171.36 GJ
Structure Hitpoints40 HP
Powergrid Usage121,000 MW
CPU usage103.5 tf
Rate of fire20 s
Optimal Range132,000 m
Charges Per Cycle1
Damage Modifier8.54 x
Charge sizeX-Large
Accuracy falloff32,000 m
Turret Tracking0.02
Overload rate of fire bonus-15 %
Heat Damage4 HP
Required Thermodynamics Level1 Level
Reload Time5 s

Variants & Compare

8 types in the same family — best value per row in green.

Compare
Attribute
CONCORD Dual 1000mm RailgunFaction
Accuracy falloff32,000 m32,000 m32,000 m32,000 m
Activation Cost300 GJ300 GJ270 GJ171.36 GJ
Charge sizeX-LargeX-LargeX-LargeX-Large
Charges Per Cycle1111
CPU usage115 tf103.5 tf115 tf103.5 tf
Damage Modifier7.43 x7.8 x7.8 x8.54 x
Heat Damage4 HP4 HP4 HP4 HP
Meta Level0 Level1 Level1 Level8 Level
Optimal Range120,000 m120,000 m120,000 m132,000 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage110,000 MW99,000 MW110,000 MW121,000 MW
Primary Skill required#21666#21666#21666#21666
Rate of fire20 s20 s20 s20 s
Reload Time5 s5 s5 s5 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking0.020.020.020.02
Used with (Charge Group)#85#85#85#85
Used with (Charge Group)———#373