Description
Transfers shield power over to the target ship, aiding in its defense.
Note: May only be fitted to capital class ships.
All attributes
15 attributes · 1 effects
Effects
High power
hiPower · 12
Requires a high power slot
Stats
Variants & Compare
9 types in the same family — best value per row in green.
Compare
| Attribute | Capital Remote Shield Booster IITech II | |||
|---|---|---|---|---|
| Activation Cost | 2,400 GJ | 1,920 GJ | 2,400 GJ | 2,640 GJ |
| Activation time / duration | 20 s | 20 s | 20 s | 20 s |
| CPU usage | 112 tf | 112 tf | 90 tf | 125 tf |
| Effectiveness Falloff | 12,000 m | 12,000 m | 12,000 m | 14,400 m |
| Heat Damage | 2.8 HP | 2.8 HP | 2.8 HP | 2.8 HP |
| Meta Level | 0 Level | 1 Level | 1 Level | 5 Level |
| Optimal Range | 9,000 m | 9,000 m | 9,000 m | 10,800 m |
| Overload duration bonus | -15 % | -15 % | -15 % | -15 % |
| Overload Shield Boost Bonus | 10 % | 10 % | 10 % | 10 % |
| Powergrid Usage | 97,500 MW | 97,500 MW | 87,500 MW | 107,500 MW |
| Primary Skill required | #24571 | #24571 | #24571 | #24571 |
| Required Thermodynamics Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Shield Bonus | 960 HP | 1,055 HP | 1,055 HP | 1,150 HP |
| Structure Hitpoints | 40 HP | 40 HP | 40 HP | 40 HP |
| Tech Level | 1 Level | 1 Level | 1 Level | 2 Level |