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Quad Mega Pulse Laser II

Quad Mega Pulse Laser II

Tech IIMeta 5ID 37296

Description

Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats. Note: May only be fitted to capital class ships. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.

Specs

  • Mass40.00K kg
  • Volume4.00K m³
  • Capacity1 m³

Attributes

[24]
Activation Cost
180 GJ
Structure Hitpoints
40 HP
Powergrid Usage
137.50K MW
CPU usage
80 tf
Rate of fire
6.00K s
Optimal Range
36.30K m
Damage Modifier
1.26 x
Charge size
4 1=small 2=medium 3=l
Accuracy falloff
16.00K m
Turret Tracking
1.50
Primary Skill required
41.41K typeID
Secondary Skill required
20.33K typeID
Tertiary Skill required
3.31K typeID
Tech Level
2 Level
Used with (Charge Group)
86 groupID
Used with (Charge Group)
375 groupID
Meta Level
5 Level
Overload damage bonus
15 %
Heat Damage
1.20 HP
Required Thermodynamics Level
1 Level
Quaternary Skill required
3.30K typeID
Can only be fitted to
485 groupID
Can be fitted to
4.59K groupID
Reload Time
0.01 s

Effects

[2]
High power
hiPower · id 12

Requires a high power slot

Turret
turretFitted · id 42

Requires a turret hardpoint

Variants & Compare

[8]
// SELECT TO COMPARE
Attribute
Accuracy falloff16.00K m16.00K m16.00K m16.00K m
Activation Cost180 GJ180 GJ180 GJ180 GJ
Can be fitted to4.59K groupID4.59K groupID4.59K groupID4.59K groupID
Can only be fitted to485 groupID485 groupID485 groupID485 groupID
Charge size4 1=small 2=medium 3=l4 1=small 2=medium 3=l4 1=small 2=medium 3=l4 1=small 2=medium 3=l
CPU usage72 tf72 tf72 tf80 tf
Damage Modifier1.15 x1.20 x1.20 x1.26 x
Heat Damage1.20 HP1.20 HP1.20 HP1.20 HP
Meta Level0 Level1 Level1 Level5 Level
Optimal Range33.00K m33.00K m34.65K m36.30K m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage125.00K MW125.00K MW125.00K MW137.50K MW
Primary Skill required20.33K typeID20.33K typeID20.33K typeID41.41K typeID
Quaternary Skill required3.30K typeID
Rate of fire6.00K s6.00K s6.00K s6.00K s
Reload Time0.01 s0.01 s0.01 s0.01 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required3.30K typeID3.30K typeID3.30K typeID20.33K typeID
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required3.31K typeID3.31K typeID3.31K typeID3.31K typeID
Turret Tracking1.501.571.501.50
Used with (Charge Group)86 groupID86 groupID86 groupID86 groupID
Used with (Charge Group)375 groupID