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Dual 1000mm Railgun II

Dual 1000mm Railgun II

Tech IIMeta 5ID 37303

Description

One of the largest weapons currently in existence, this massive railgun is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.

Specs

  • Mass40.00K kg
  • Volume4.00K m³
  • Capacity10 m³
  • Base price36.29M ISK

Attributes

[22]
Activation Cost
300 GJ
Structure Hitpoints
40 HP
Powergrid Usage
121.00K MW
CPU usage
126.50 tf
Rate of fire
20.00K s
Optimal Range
132.00K m
Charges Per Cycle
1
Damage Modifier
8.17 x
Charge size
4 1=small 2=medium 3=l
Accuracy falloff
32.00K m
Turret Tracking
0.02
Primary Skill required
41.41K typeID
Secondary Skill required
21.67K typeID
Tertiary Skill required
3.30K typeID
Tech Level
2 Level
Used with (Charge Group)
85 groupID
Used with (Charge Group)
373 groupID
Meta Level
5 Level
Overload rate of fire bonus
-15 %
Heat Damage
4 HP
Required Thermodynamics Level
1 Level
Reload Time
5.00K s

Effects

[2]
High power
hiPower · id 12

Requires a high power slot

Turret
turretFitted · id 42

Requires a turret hardpoint

Variants & Compare

[8]
// SELECT TO COMPARE
Attribute
Accuracy falloff32.00K m32.00K m32.00K m32.00K m
Activation Cost300 GJ300 GJ270 GJ300 GJ
Charge size4 1=small 2=medium 3=l4 1=small 2=medium 3=l4 1=small 2=medium 3=l4 1=small 2=medium 3=l
Charges Per Cycle1111
CPU usage115 tf103.50 tf115 tf126.50 tf
Damage Modifier7.43 x7.80 x7.80 x8.17 x
Heat Damage4 HP4 HP4 HP4 HP
Meta Level0 Level1 Level1 Level5 Level
Optimal Range120.00K m120.00K m120.00K m132.00K m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage110.00K MW99.00K MW110.00K MW121.00K MW
Primary Skill required21.67K typeID21.67K typeID21.67K typeID41.41K typeID
Rate of fire20.00K s20.00K s20.00K s20.00K s
Reload Time5.00K s5.00K s5.00K s5.00K s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required3.30K typeID3.30K typeID3.30K typeID21.67K typeID
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required3.30K typeID
Turret Tracking0.020.020.020.02
Used with (Charge Group)85 groupID85 groupID85 groupID85 groupID
Used with (Charge Group)373 groupID