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Ample Gallium Quad 800mm Repeating Cannon

Ample Gallium Quad 800mm Repeating Cannon

Tech IMeta 1Autocannons · Extra Large
Damage Modifier0.65 x
Rate of fire4 s
Optimal Range20,000 m
Accuracy falloff23,000 m
Turret Tracking1.92
Powergrid Usage100,000 MW

Description

Three specialized high angle turrets fitted with quad-barreled weapons are designed for engaging sub-capital threats. Note: May only be fitted to capital class ships. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

All attributes

23 attributes · 3 effects
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage100,000 MW
CPU usage50 tf
Rate of fire4 s
Optimal Range20,000 m
Charges Per Cycle1
Damage Modifier0.65 x
Charge sizeX-Large
Accuracy falloff23,000 m
Turret Tracking1.92
Primary Skill required#21667
Secondary Skill required#3300
Tertiary Skill required#3312
Tech Level1 Level
Used with (Charge Group)#83
Meta Level1 Level
Overload damage bonus15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Can only be fitted to#485
Can be fitted to#4594
Reload Time10 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
offensive

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Stats

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage100,000 MW
CPU usage50 tf
Rate of fire4 s
Optimal Range20,000 m
Charges Per Cycle1
Damage Modifier0.65 x
Charge sizeX-Large
Accuracy falloff23,000 m
Turret Tracking1.92
Overload damage bonus15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Variants & Compare

7 types in the same family — best value per row in green.

Compare
Attribute
Ample Gallium Quad 800mm Repeating CannonTech I
Accuracy falloff23,000 m23,000 m23,000 m23,000 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Can be fitted to#4594#4594#4594#4594
Can only be fitted to#485#485#485#485
Charge sizeX-LargeX-LargeX-LargeX-Large
Charges Per Cycle1111
CPU usage50 tf50 tf45 tf50 tf
Damage Modifier0.62 x0.65 x0.65 x0.65 x
Heat Damage0.8 HP0.8 HP0.8 HP0.8 HP
Meta Level0 Level1 Level1 Level1 Level
Optimal Range20,000 m20,000 m20,000 m20,000 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage100,000 MW100,000 MW90,000 MW100,000 MW
Primary Skill required#21667#21667#21667#21667
Rate of fire4 s4 s4 s4 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Tertiary Skill required#3312#3312#3312#3312
Turret Tracking1.921.921.922.02
Used with (Charge Group)#83#83#83#83