Description
The Void Xenon charge is a high-powered blaster charge that delivers an extremely powerful blast of kinetic energy. However, it has several serious drawbacks, most notably the fact that it requires considerably more capacitor energy than any other blaster charge. It also needs to maintain a clean aim for a slightly longer time than normal.
25% reduced optimal range.
25% reduced tracking speed.
50% reduced falloff range.
Note: This ammunition can only be used by capital tech level II and faction Blasters.
All attributes
13 attributes
Stats
Variants & Compare
6 types in the same family — best value per row in green.
Compare
| Attribute | Antimatter Charge XLTech I | Void XLTech II | ||
|---|---|---|---|---|
| Capacitor Need Bonus | 0 % | 0 % | 0 % | 25 % |
| Charge size | X-Large | X-Large | X-Large | X-Large |
| EM damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Explosive damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Falloff Modifier | — | — | — | 0.5 x |
| Kinetic damage | 56 HP | 67.2 HP | 67.2 HP | 70.8 HP |
| Meta Level | — | — | — | 5 Level |
| Primary Skill required | — | — | — | #41405 |
| Range bonus | -50% | -50% | -50% | -25% |
| Tech Level | 1 Level | 1 Level | 1 Level | 2 Level |
| Thermal damage | 40 HP | 48 HP | 48 HP | 70.8 HP |
| Tracking Speed Multiplier | — | — | — | 0.75 x |
| Used with (Launcher Group) | #74 | #74 | #74 | #74 |