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'Geiravor' Explosive Lance

'Geiravor' Explosive Lance

Meta 0Superweapons · Minmatar
Optimal Range200,000 m
Powergrid Usage100,000 MW
CPU usage100 tf
Activation Cost31,000 GJ
Activation time / duration5 min
Maximum Velocity Bonus-10,100%

Description

The Republic Security Services were so concerned by reports of major advances in directed and focused capital energy weapons development in the other empires that they recommended a covert acquisition program to Sanmatar Maleatu Shakor. In contrast to this aggressive approach, the Sanmatar tasked the Republic Justice Department to use its considerable contacts with the Gallente Federation to overcome the hesitancy created by past tensions and border encounters between the two empires. As a result of this open policy, President Jacus Roden directed the Federation Navy to share its ‘Lance’ technology with the Republic Fleet and the ‘Geiravor’ Explosive Lance variant was quickly developed. Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.

All attributes

37 attributes · 1 effects
Activation Cost31,000 GJ
Structure Hitpoints99,999 HP
Maximum Velocity Bonus-10,100%
Powergrid Usage100,000 MW
CPU usage100 tf
Optimal Range200,000 m
Activation time / duration5 min
EM damage0 HP
Explosive damage50,000 HP
Kinetic damage0 HP
Thermal damage0 HP
Primary Skill required#24563
Secondary Skill required#3345
Tech Level1 Level
Signature Radius5,000 m
Meta Level0 Level
Reactivation Delay0 s
Consumption Type#17889
Consumption Quantity50,000 units
Cannot Auto Repeat1 1=True 0=False
Banned in Empire Space1 1=True 0=False
Can only be fitted to#23773
Can be fitted to#42126
Can be fitted to#42241
Can be fitted to#78576
Max Modules Of This Group Allowed1
Warm-up Neutralization Radius10,000 m
Warm-up Neutralization Amount31,000 GJ
Warm-up Neutralization Signature Radius20,000 m
Warm-up Duration15 s
Beam Radius2,500 m
Beam Duration15 s
Beam Damage Cycle1 s
Disallow Tethering1 1=True 0=False
Disallow Docking1 1=True 0=False
Jump/Dock/Tether/Cloak restriction duration5 min
Immobility Duration30 s
Effects
High power
hiPower · 12

Requires a high power slot

Stats

Activation Cost31,000 GJ
Structure Hitpoints99,999 HP
Maximum Velocity Bonus-10,100%
Powergrid Usage100,000 MW
CPU usage100 tf
Optimal Range200,000 m
Activation time / duration5 min
EM damage0 HP
Explosive damage50,000 HP
Kinetic damage0 HP
Thermal damage0 HP
Signature Radius5,000 m
Reactivation Delay0 s
Consumption Quantity50,000 units
Cannot Auto Repeat1 1=True 0=False
Banned in Empire Space1 1=True 0=False
Max Modules Of This Group Allowed1
Warm-up Neutralization Radius10,000 m
Warm-up Neutralization Amount31,000 GJ
Warm-up Neutralization Signature Radius20,000 m
Warm-up Duration15 s
Beam Radius2,500 m
Beam Duration15 s
Beam Damage Cycle1 s
Disallow Tethering1 1=True 0=False
Disallow Docking1 1=True 0=False
Jump/Dock/Tether/Cloak restriction duration5 min
Immobility Duration30 s