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'Guillotine' Thermal Reaper

'Guillotine' Thermal Reaper

Meta 0Superweapons · Gallente
Optimal Range150,000 m
Powergrid Usage100,000 MW
CPU usage100 tf
Activation Cost33,750 GJ
Activation time / duration5 min
Maximum Velocity Bonus-10,100%

Description

Gallente Federation intelligence agencies were not slow in responding to the massive efforts of the Amarr Empire to develop capital ships and weapons fit to meet the threat of the Drifters, and any other emergent threats that might use similar weapons and battle doctrines. Consequently, the Federation Navy soon acquired the basic principles of the ‘Reaper’ beam technology and developed their own thermal energy variation. This weapon was designated ‘Guillotine’ in reference to the bladed execution weapon once used by the Gallente Federation’s homeworld precursor, the Garoun Empire. Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.

All attributes

37 attributes · 1 effects
Activation Cost33,750 GJ
Structure Hitpoints99,999 HP
Maximum Velocity Bonus-10,100%
Powergrid Usage100,000 MW
CPU usage100 tf
Optimal Range150,000 m
Activation time / duration5 min
EM damage0 HP
Explosive damage0 HP
Kinetic damage0 HP
Thermal damage100,000 HP
Primary Skill required#24563
Secondary Skill required#3344
Tech Level1 Level
Signature Radius3,500 m
Meta Level0 Level
Reactivation Delay0 s
Consumption Type#17887
Consumption Quantity50,000 units
Cannot Auto Repeat1 1=True 0=False
Banned in Empire Space1 1=True 0=False
Can only be fitted to#671
Can be fitted to#42126
Can be fitted to#45649
Can be fitted to#78576
Max Modules Of This Group Allowed1
Warm-up Neutralization Radius10,000 m
Warm-up Neutralization Amount33,750 GJ
Warm-up Neutralization Signature Radius20,000 m
Warm-up Duration10 s
Beam Radius5,000 m
Beam Duration10 s
Beam Damage Cycle1 s
Disallow Tethering1 1=True 0=False
Disallow Docking1 1=True 0=False
Jump/Dock/Tether/Cloak restriction duration5 min
Immobility Duration30 s
Effects
High power
hiPower · 12

Requires a high power slot

Stats

Activation Cost33,750 GJ
Structure Hitpoints99,999 HP
Maximum Velocity Bonus-10,100%
Powergrid Usage100,000 MW
CPU usage100 tf
Optimal Range150,000 m
Activation time / duration5 min
EM damage0 HP
Explosive damage0 HP
Kinetic damage0 HP
Thermal damage100,000 HP
Signature Radius3,500 m
Reactivation Delay0 s
Consumption Quantity50,000 units
Cannot Auto Repeat1 1=True 0=False
Banned in Empire Space1 1=True 0=False
Max Modules Of This Group Allowed1
Warm-up Neutralization Radius10,000 m
Warm-up Neutralization Amount33,750 GJ
Warm-up Neutralization Signature Radius20,000 m
Warm-up Duration10 s
Beam Radius5,000 m
Beam Duration10 s
Beam Damage Cycle1 s
Disallow Tethering1 1=True 0=False
Disallow Docking1 1=True 0=False
Jump/Dock/Tether/Cloak restriction duration5 min
Immobility Duration30 s