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Triage Module II

Triage Module II

Tech IIMeta 5ID 4294

Description

An electronic interface designed to augment and enhance a Force Auxiliary Ship's defenses and logistical abilities. Through a series of electromagnetic polarity field shifts, the triage module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and logistical capabilities. This results in a great increase in the Force Auxiliary's ability to provide aid to members of its fleet, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic flux created by the triage module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. The flux only disrupts incoming effects, however, meaning the Force Auxiliary can still provide aid to its cohorts. Sensor strength and targeting capabilities are also significantly boosted. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship, nor is the Force Auxiliary able to dock until out of triage mode. Finally, any drones currently in space will be unable to deal damage when the module is activated. Note: A triage module requires Strontium Clathrates to run and operate effectively. Only one triage module can be run at any given time, so fitting more than one has no practical use. The remote repair module bonuses are only applied to capital sized modules. The increased shield boosting and armor repairing gained from the Triage Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. This module can only be fit on Force Auxiliary Ships.

Specs

  • Mass1 kg
  • Volume4.00K m³
  • Base price47.02M ISK

Attributes

[30]
Activation Cost
0 GJ
Structure Hitpoints
1000.00K HP
Maximum Velocity Bonus
-100 %
Powergrid Usage
105.00K MW
CPU usage
110 tf
Activation time / duration
300.00K s
Primary Skill required
27.91K typeID
Maximum Locked Targets Bonus
5 +
Tech Level
2 Level
Scan Resolution Bonus
10 %
Meta Level
5 Level
Consumption Type
16.27K typeID
Consumption Quantity
200 units
EW Capacitor Need Bonus
900.00M %
Disallow Activation In Warp
1 1=True 0=False
Drone Damage Bonus
-100 %
Can only be fitted to
1.54K groupID
Mass multiplier
10 x
Max Modules Of This Group Allowed
1
ECM Resistance
0.00 %
Remote Repair Impedance Bonus
-100.00 %
Disallow Tethering
1 1=True 0=False
Capital Remote Logistics Duration Bonus (Shield / Armor / Hull / Energy)
-75 %
Capital Remote Logistics Amount Bonus (Shield / Armor / Hull / Energy)
450 %
Armor Repairer / Shield Booster Duration Bonus
-50 %
Armor Repairer / Shield Booster Amount Bonus
120 %
Capital Remote Logistics Range Bonus (Shield / Armor / Hull / Energy)
200 %
Sensor Dampener Resistance Bonus
-70 %
Remote Assistance Impedance Bonus
-80 %
Disallow Docking
1 1=True 0=False

Effects

[1]
High power
hiPower · id 12

Requires a high power slot

Variants & Compare

[2]
// SELECT TO COMPARE
Attribute
Activation Cost0 GJ0 GJ
Activation time / duration300.00K s300.00K s
Armor Repairer / Shield Booster Amount Bonus100 %120 %
Armor Repairer / Shield Booster Duration Bonus-50 %-50 %
Can only be fitted to1.54K groupID1.54K groupID
Capital Remote Logistics Amount Bonus (Shield / Armor / Hull / Energy)400 %450 %
Capital Remote Logistics Duration Bonus (Shield / Armor / Hull / Energy)-75 %-75 %
Capital Remote Logistics Range Bonus (Shield / Armor / Hull / Energy)200 %200 %
Consumption Quantity250 units200 units
Consumption Type16.27K typeID16.27K typeID
CPU usage100 tf110 tf
Disallow Activation In Warp1 1=True 0=False1 1=True 0=False
Disallow Docking1 1=True 0=False1 1=True 0=False
Disallow Tethering1 1=True 0=False1 1=True 0=False
Drone Damage Bonus-100 %-100 %
ECM Resistance0.00 %0.00 %
EW Capacitor Need Bonus900.00M %900.00M %
Mass multiplier10 x10 x
Max Modules Of This Group Allowed11
Maximum Locked Targets Bonus4 +5 +
Maximum Velocity Bonus-100 %-100 %
Meta Level0 Level5 Level
Powergrid Usage100.00K MW105.00K MW
Primary Skill required27.91K typeID27.91K typeID
Remote Assistance Impedance Bonus-80 %-80 %
Remote Repair Impedance Bonus-100.00 %-100.00 %
Scan Resolution Bonus10 %10 %
Sensor Dampener Resistance Bonus-60 %-70 %
Structure Hitpoints1000.00K HP1000.00K HP
Tech Level1 Level2 Level