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Proteus Defensive - Covert Reconfiguration

Proteus Defensive - Covert Reconfiguration

Tech IIIMeta 1ID 45592

Description

From the moment Strategic Cruisers became a reality, there were whispers amongst the scientific community about the potential for advances in cloaking technology. They remained that alone for the longest time, with few involved in the reverse engineering process willing to share any news of their discoveries. Everyone knew that, should the technology ever become a reality, the capabilities of the new Strategic Cruisers would change overnight. To many Gallente and Caldari, the development of the Proteus covert reconfiguration signaled a repeat of the technological arms race that arose from the ashes of Crielere. Once again seeking a balance of power, and entirely convinced that the Caldari were attempting to reverse-engineer their own cloak-capable Strategic Cruisers, the Federation diverted immense resources to their research. Private firms and the largest of conglomerates all played a role in development, offering up prototype designs and speculative theories that collectively resulted in some of the first Covert-Capable Proteus produced. It is not known who, or what organization led the project. Nor is known when, or where, the first Covert Reconfigurations were deployed. If it had not been for capsuleers developing the same designs, most people would have remained oblivious to their existence, just the way the Federation would have preferred.

Specs

  • Mass1.40M kg
  • Volume40 m³
  • Capacity300 m³

Bonuses

[13]
Gallente Defensive Systems
  • 10%bonus to Core and Combat Scanner Probe strengthper level
  • 7.50%bonus to Armor Repairer effectivenessper level
  • 7.50%bonus to the benefits of overheating Armor Repairersper level
Role bonus
  • 100%reduction in Cloaking Devices CPU requirement
  • 10bonus to Relic and Data Analyzer virus strength
  • Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
  • Cloak reactivation delay reduced to 5 seconds
  • Additional Base Stats
  • +1 High Slot, +1 Mid Slot, +2 Low Slots
  • +300 Shield HP, +600 Hull HP
  • +200GJ Capacitor Capacity
  • +5m Signature Radius
  • +30m3 Cargo Capacity

Attributes

[15]
Structure Hitpoints
40 HP
Primary Skill required
30.54K typeID
Shield Capacity
500 HP
Tech Level
3 Level
Capacitor Capacity
200 GJ
Signature Radius
5 m
Meta Level
1 Level
Cloak Reactivation Delay
5.00K s
High Slot Modifier
1 +
Medium Slot Modifier
1 +
Low Slot Modifier
2 +
Restricted to Ship Type
29.99K typeID
Analyzer Virus Strength Bonus
10
Structure Hitpoint Bonus
600 HP
Cargo Capacity Bonus
30 m3

Variants & Compare

[3]
// SELECT TO COMPARE
Attribute
Analyzer Virus Strength Bonus10
Armor Hitpoint Bonus1.00K HP500 HP
Capacitor Capacity200 GJ300 GJ
Cargo Capacity Bonus30 m3
Cloak Reactivation Delay5.00K s
High Slot Modifier0 +1 +0 +
Low Slot Modifier3 +2 +2 +
Medium Slot Modifier1 +1 +2 +
Meta Level1 Level1 Level1 Level
Primary Skill required30.54K typeID30.54K typeID30.54K typeID
Restricted to Ship Type29.99K typeID29.99K typeID29.99K typeID
Shield Capacity500 HP100 HP
Signature Radius10 m5 m
Structure Hitpoint Bonus600 HP
Structure Hitpoints40 HP40 HP40 HP
Tech Level3 Level3 Level3 Level