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Light Entropic Disintegrator II

Light Entropic Disintegrator II

Tech IIMeta 5ID 47914

Description

This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult.

Specs

  • Mass500 kg
  • Volume5 m³
  • Capacity5 m³

Attributes

[28]
Activation Cost
4.50 GJ
Structure Hitpoints
40 HP
Powergrid Usage
30 MW
CPU usage
45 tf
Rate of fire
3.50K s
Optimal Range
6.75K m
Charges Per Cycle
1
Damage Modifier
0.96 x
Charge size
1 1=small 2=medium 3=l
Turret Tracking
410
Primary Skill required
3.30K typeID
Secondary Skill required
47.87K typeID
Tertiary Skill required
47.87K typeID
Tech Level
2 Level
Used with (Charge Group)
1.99K groupID
Used with (Charge Group)
1.99K groupID
Meta Level
5 Level
Overload damage bonus
15 %
Heat Damage
4 HP
Required Thermodynamics Level
1 Level
Can only be fitted to
47.27K typeID
Can be fitted to
48.64K typeID
Can be fitted to
49.71K typeID
Can be fitted to
52.25K typeID
Reload Time
0.01 s
Can be fitted to
52.25K typeID
Damage Multiplier Bonus Per Cycle
0.07 %
Maximum Damage Multiplier Bonus
2.13 %

Effects

[2]
High power
hiPower · id 12

Requires a high power slot

Turret
turretFitted · id 42

Requires a turret hardpoint

Variants & Compare

[6]
// SELECT TO COMPARE
Attribute
Activation Cost4.50 GJ5.20 GJ5.20 GJ4.50 GJ
Can be fitted to48.64K typeID48.64K typeID48.64K typeID48.64K typeID
Can be fitted to49.71K typeID49.71K typeID49.71K typeID49.71K typeID
Can be fitted to52.25K typeID52.25K typeID52.25K typeID52.25K typeID
Can be fitted to52.25K typeID52.25K typeID52.25K typeID52.25K typeID
Can only be fitted to47.27K typeID47.27K typeID47.27K typeID47.27K typeID
Charge size1 1=small 2=medium 3=l1 1=small 2=medium 3=l1 1=small 2=medium 3=l1 1=small 2=medium 3=l
Charges Per Cycle1111
CPU usage45 tf39 tf45 tf45 tf
Damage Modifier0.80 x0.88 x0.88 x0.96 x
Damage Multiplier Bonus Per Cycle0.07 %0.07 %0.07 %0.07 %
Heat Damage5 HP4.20 HP4.20 HP4 HP
Maximum Damage Multiplier Bonus2.13 %2.13 %2.13 %2.13 %
Meta Level0 Level0 Level0 Level5 Level
Optimal Range6.00K m6.00K m6.50K m6.75K m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage30 MW27 MW30 MW30 MW
Primary Skill required3.30K typeID3.30K typeID3.30K typeID3.30K typeID
Rate of fire3.50K s3.50K s3.50K s3.50K s
Reload Time0.01 s0.01 s0.01 s0.01 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required47.87K typeID47.87K typeID47.87K typeID47.87K typeID
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required47.87K typeID
Turret Tracking410410410410
Used with (Charge Group)1.99K groupID1.99K groupID1.99K groupID1.99K groupID
Used with (Charge Group)1.99K groupID