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425mm AutoCannon I

425mm AutoCannon I

Tech IMeta 0Autocannons · Medium
Damage Modifier2.89 x
Rate of fire5.46 s
Optimal Range2,000 m
Accuracy falloff10,836 m
Turret Tracking33.79
Powergrid Usage140 MW

Description

The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

All attributes

20 attributes · 3 effects
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage140 MW
CPU usage24 tf
Rate of fire5.46 s
Optimal Range2,000 m
Charges Per Cycle1
Damage Modifier2.89 x
Charge sizeMedium
Accuracy falloff10,836 m
Turret Tracking33.79
Primary Skill required#3305
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#83
Meta Level0 Level
Overload damage bonus15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
offensive

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Stats

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage140 MW
CPU usage24 tf
Rate of fire5.46 s
Optimal Range2,000 m
Charges Per Cycle1
Damage Modifier2.89 x
Charge sizeMedium
Accuracy falloff10,836 m
Turret Tracking33.79
Overload damage bonus15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Variants & Compare

11 types in the same family — best value per row in green.

Compare
Attribute
425mm AutoCannon ITech I
Accuracy falloff10,836 m10,836 m10,836 m10,836 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeMediumMediumMediumMedium
Charges Per Cycle1111
CPU usage24 tf19 tf22 tf20 tf
Damage Modifier2.89 x3.03 x3.18 x3.32 x
Heat Damage0.8 HP0.8 HP0.8 HP0.8 HP
Meta Level0 Level1 Level2 Level3 Level
Optimal Range2,000 m2,100 m2,200 m2,300 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage140 MW140 MW140 MW140 MW
Primary Skill required#3305#3305#3305#3305
Rate of fire5.46 s5.46 s5.46 s5.46 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking33.7933.7933.7933.79
Used with (Charge Group)#83#83#83#83