Ultratidal Entropic Disintegrator I
Meta 0ID 52915
Description
This extra-large Entropic Disintegrator is only seen in use on Triglavian capital ships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this ultraheavy weapon system, the tidal forces are so powerful that even the special systems built into battleships are insufficient and only capital ships can deal with the forces involved.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
Requires exotic plasma charge ammo types: Baryon, Meson, and Tetryon.
Specs
- Mass40.00K kg
- Volume1.60K m³
- Capacity5 m³
Attributes
[22]Activation Cost
384 GJ
Structure Hitpoints
40 HP
Powergrid Usage
825.00K MW
CPU usage
480 tf
Rate of fire
13.00K s
Optimal Range
52.00K m
Charges Per Cycle
1
Damage Modifier
0.67 x
Charge size
4 1=small 2=medium 3=l
Turret Tracking
0.02
Primary Skill required
53.00K typeID
Secondary Skill required
3.30K typeID
Tech Level
1 Level
Used with (Charge Group)
1.99K groupID
Meta Level
0 Level
Overload damage bonus
15 %
Heat Damage
13.30 HP
Required Thermodynamics Level
1 Level
Can only be fitted to
52.91K typeID
Reload Time
0.01 s
Damage Multiplier Bonus Per Cycle
0.05 %
Maximum Damage Multiplier Bonus
1.50 %
Effects
[2]High power
hiPower · id 12
Requires a high power slot
Turret
turretFitted · id 42
Requires a turret hardpoint
Variants & Compare
[2]// SELECT TO COMPARE
| Attribute | ||
|---|---|---|
| Activation Cost | 384 GJ | 384 GJ |
| Can only be fitted to | 52.91K typeID | 52.91K typeID |
| Charge size | 4 1=small 2=medium 3=l | 4 1=small 2=medium 3=l |
| Charges Per Cycle | 1 | 1 |
| CPU usage | 480 tf | 480 tf |
| Damage Modifier | 0.67 x | 0.80 x |
| Damage Multiplier Bonus Per Cycle | 0.05 % | 0.05 % |
| Heat Damage | 13.30 HP | 13.30 HP |
| Maximum Damage Multiplier Bonus | 1.50 % | 1.50 % |
| Meta Level | 0 Level | 5 Level |
| Optimal Range | 52.00K m | 57.00K m |
| Overload damage bonus | 15 % | 15 % |
| Powergrid Usage | 825.00K MW | 825.00K MW |
| Primary Skill required | 53.00K typeID | 53.00K typeID |
| Rate of fire | 13.00K s | 13.00K s |
| Reload Time | 0.01 s | 0.01 s |
| Required Thermodynamics Level | 1 Level | 1 Level |
| Secondary Skill required | 3.30K typeID | 3.30K typeID |
| Structure Hitpoints | 40 HP | 40 HP |
| Tech Level | 1 Level | 2 Level |
| Tertiary Skill required | — | 92.54K typeID |
| Turret Tracking | 0.02 | 0.02 |
| Used with (Charge Group) | 1.99K groupID | 1.99K groupID |
| Used with (Charge Group) | — | 1.99K groupID |