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'Recusant' Hostile Targeting Array I

'Recusant' Hostile Targeting Array I

Tech IMeta 2Electronics and Sensor Upgrades · Automated Targeting Systems
Powergrid Usage1 MW
Activation Cost8 GJ
Activation time / duration5 s

Description

Targets any hostile ship within range on activation. Grants a +2 bonus to max targets when online.

All attributes

10 attributes · 1 effects
Activation Cost8 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage0 tf
Activation time / duration5 s
Targeting range50,000 m
Primary Skill required#3429
Maximum Locked Targets Bonus2 +
Tech Level1 Level
Meta Level2 Level
Effects
High power
hiPower · 12

Requires a high power slot

Stats

Activation Cost8 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage0 tf
Activation time / duration5 s
Targeting range50,000 m
Maximum Locked Targets Bonus2 +

Variants & Compare

6 types in the same family — best value per row in green.

Compare
Attribute
'Recusant' Hostile Targeting Array ITech I
Activation Cost8 GJ8 GJ8 GJ8 GJ
Activation time / duration5 s5 s5 s5 s
CPU usage1 tf0 tf0 tf0 tf
Maximum Locked Targets Bonus2 +2 +2 +2 +
Meta Level0 Level1 Level2 Level3 Level
Powergrid Usage1 MW1 MW1 MW1 MW
Primary Skill required#3429#3429#3429#3429
Structure Hitpoints40 HP40 HP40 HP40 HP
Targeting range50,000 m50,000 m50,000 m50,000 m
Tech Level1 Level1 Level1 Level1 Level