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Anode Ion Particle Cannon I

Anode Ion Particle Cannon I

Tech IMeta 3Blasters · Medium
Damage Modifier3.4 x
Rate of fire4.5 s
Optimal Range2,875 m
Accuracy falloff4,000 m
Turret Tracking42.24
Powergrid Usage132 MW

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

All attributes

20 attributes · 2 effects
Activation Cost2.78 GJ
Structure Hitpoints40 HP
Powergrid Usage132 MW
CPU usage26 tf
Rate of fire4.5 s
Optimal Range2,875 m
Charges Per Cycle1
Damage Modifier3.4 x
Charge sizeMedium
Accuracy falloff4,000 m
Turret Tracking42.24
Primary Skill required#3304
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#85
Meta Level3 Level
Overload damage bonus15 %
Heat Damage0.7 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost2.78 GJ
Structure Hitpoints40 HP
Powergrid Usage132 MW
CPU usage26 tf
Rate of fire4.5 s
Optimal Range2,875 m
Charges Per Cycle1
Damage Modifier3.4 x
Charge sizeMedium
Accuracy falloff4,000 m
Turret Tracking42.24
Overload damage bonus15 %
Heat Damage0.7 HP
Required Thermodynamics Level1 Level
Reload Time5 s

Variants & Compare

9 types in the same family — best value per row in green.

Compare
Attribute
Anode Ion Particle Cannon ITech I
Accuracy falloff4,000 m4,000 m4,000 m4,000 m
Activation Cost3.27 GJ3.11 GJ2.94 GJ2.78 GJ
Charge sizeMediumMediumMediumMedium
Charges Per Cycle1111
CPU usage28 tf22 tf24 tf26 tf
Damage Modifier2.95 x3.1 x3.25 x3.4 x
Heat Damage0.7 HP0.7 HP0.7 HP0.7 HP
Meta Level0 Level1 Level2 Level3 Level
Optimal Range2,500 m2,625 m2,750 m2,875 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage132 MW132 MW132 MW132 MW
Primary Skill required#3304#3304#3304#3304
Rate of fire4.5 s4.5 s4.5 s4.5 s
Reload Time5 s5 s5 s5 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking42.2442.2442.2442.24
Used with (Charge Group)#85#85#85#85