Valravn
Tech IIMeta 5ID 77288
Description
”The meaning of Turnur’s destruction is plain and needs no explanation. We have always known that the Amarr Empire and its evil religion cares not if its ultimate end is to rule over an empire of ashes, blood, and desolation. Its only object is to rule the stars be they bright or be they dark. Never, I say. Never again the long night!”
– Valklear General Kril Efrit, Skarkon Tribal Resistance Army, Broadcast to Republic, March YC125
The Great Caravans of the Thukker Tribe roam ceaselessly across the space of the Republic and beyond in their Great Wildlands territories, and the tribe’s ship architects are renowned across New Eden for their ingenuity. Due to their special requirements and experience, the Thukker have long functioned as a major developer of ships for the Republic, and the secret project to bring an advanced dreadnought to fruition was an ideal task for the shipbuilding circles of the Great Caravans. Close collaboration with their allies in the Republic Security Services, together with their own extensive contacts among the underworld cartels of New Eden, gave the Thukker engineers an up-to-date understanding of the “Disruptive Lance” technology that the Valravn-class Lancer Dreadnought uses alongside its batteries of projectile weapons.
Specs
- Mass1.26B kg
- Volume15.50M m³
- Capacity3.65K m³
- Base price4.20B ISK
Bonuses
[7]- 10%bonus to Capital Projectile Turret falloff rangeper level
- 5%bonus to Shield Booster and Armor Repairer amountper level
- 10%bonus to Disruptive Lance damageper level
- 20%bonus to Disruptive Lance maximum rangeper level
- •Can fit a Siege module
- •Can fit a Disruptive Lance
- 5xpenalty to Entosis Link cycle time
Attributes
[69]ShieldEHP: 156,862.75
25%
30%
40%
50%
- Shield Capacity100,000 HP
- Shield recharge time250m
ArmorEHP: 158,808.93
70%
43%
25%
10%
- Armor Hitpoints100,000 HP
StructureEHP: 149,253.73
33%
33%
33%
33%
- Structure Hitpoints100,000 HP
Capacitor
- Capacitor Capacity60,000 GJ
- Capacitor Recharge time73m 10s
NavigationAlign Time: 39.30s
- Maximum Velocity80 m/sec
- Mass1,260,000,000 kg
- Inertia Modifier0.045 x
Targeting
- Maximum Targeting Range92.5 km
- Maximum Locked Targets7
- Signature Radius11,800 m
- Scan Resolution95 mm
Sensor strength
—
Radar
39 pts
Ladar
—
Magnet.
—
Gravim.
Inventory
- Volume (packaged)15,500,000 m³
- Capacity (cargo hold)3,650 m³
All attributes (69)
Item Damage
0 HP
Structure Hitpoints
100,000 HP
Powergrid Output
600,000 MW
Low Slots
6
Medium Slots
6
High Slots
6
Power Load
0 MW
Maximum Velocity
80 m/sec
CPU Output
900 tf
CPU Load
0 tf
Capacitor Recharge time
4,390,000 s
Inertia Modifier
0.05 x
Maximum Targeting Range
92,500 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
3 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
20,533 typeID
Secondary Skill required
77,738 typeID
Tertiary Skill required
20,532 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
0 points
Ladar Sensor Strength
39 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
100,000 HP
Armor Hitpoints
100,000 HP
Armor EM Damage Resistance
0.3 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.57 %
Shield EM Damage Resistance
0.75 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.7 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
15,000,000 s
Capacitor Capacity
60,000 GJ
Signature Radius
11,800 m
Scan Resolution
95 mm
Meta Level
0 Level
Maximum Operational Distance
5,000 m
Jump Drive Fuel Need
17,889 typeID
Maximum Jump Range
4 ly
Jump Drive Consumption Amount
3,000 units
Jump Drive Capacitor Need
0.95 %
Ship Maintenance Bay Capacity
1,000,000 m3
Fleet Hangar Capacity
10,000 m3
Calibration
400 points
Rig Slots
2
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
4 1=small 2=medium 3=l
Fuel Bay Capacity
20,000 m3
Banned in High Sec Space
1 1=True 0=False
Gate Scramble Status
0
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Target Painter Resistance
1 %
Stasis Webifier Resistance
1 %
Remote Logistics Impedance
1 %
Remote Electronic Assistance Impedance
1 %
Entosis Assistance Impedance
0 %
Maximum Directional Scan Range
2,147,483,647,000 m
Variants & Compare
[3]// SELECT TO COMPARE
| Attribute | ValravnTech II | Naglfar Fleet IssueFaction | |
|---|---|---|---|
| Armor EM Damage Resistance | 0.40 % | 0.30 % | 0.40 % |
| Armor Explosive Damage Resistance | 0.90 % | 0.90 % | 0.90 % |
| Armor Hitpoints | 95.50K HP | 100.00K HP | 143.25K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.75 % | 0.75 % |
| Armor Thermal Damage Resistance | 0.65 % | 0.57 % | 0.65 % |
| Banned in High Sec Space | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 50.00K GJ | 60.00K GJ | 50.00K GJ |
| Capacitor Recharge time | 3.66M s | 4.39M s | 3.66M s |
| Capacitor Warfare Resistance | 1 % | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % | 0 % |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 800 tf | 900 tf | 900 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 | 0 m3 |
| Entosis Assistance Impedance | 0.00 % | 0.00 % | 0.00 % |
| Fleet Hangar Capacity | 10.00K m3 | 10.00K m3 | 10.00K m3 |
| Fuel Bay Capacity | 8.00K m3 | 20.00K m3 | 8.00K m3 |
| Gate Scramble Status | 0 | 0 | 0 |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 5 | 6 | 6 |
| Inertia Modifier | 0.04 x | 0.04 x | 0.04 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Jump Drive Capacitor Need | 0.95 % | 0.95 % | 0.95 % |
| Jump Drive Consumption Amount | 3.00K units | 3.00K units | 3.00K units |
| Jump Drive Fuel Need | 17.89K typeID | 17.89K typeID | 17.89K typeID |
| Ladar Sensor Strength | 39 points | 39 points | 40 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints | 0 hardpoints |
| Low Slots | 5 | 6 | 5 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m | 2147.48B m |
| Maximum Jump Range | 3.50 ly | 4 ly | 3.50 ly |
| Maximum Locked Targets | 7 | 7 | 7 |
| Maximum Operational Distance | 5.00K m | 5.00K m | 5.00K m |
| Maximum Targeting Range | 92.50K m | 92.50K m | 95.50K m |
| Maximum Velocity | 80 m/sec | 80 m/sec | 80 m/sec |
| Medium Slots | 7 | 6 | 7 |
| Meta Level | 0 Level | 0 Level | 0 Level |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 540.00K MW | 600.00K MW | 640.00K MW |
| Primary Skill required | 20.53K typeID | 20.53K typeID | 20.53K typeID |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Remote Electronic Assistance Impedance | 1 % | 1 % | 1 % |
| Remote Logistics Impedance | 1 % | 1 % | 1 % |
| Rig Size | 4 1=small 2=medium 3=l | 4 1=small 2=medium 3=l | 4 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 85 mm | 95 mm | 90 mm |
| Secondary Skill required | 20.53K typeID | 77.74K typeID | 20.53K typeID |
| Sensor Warfare Resistance | 1 % | 1 % | 1 % |
| Shield Capacity | 95.50K HP | 100.00K HP | 143.25K HP |
| Shield EM Damage Resistance | 1 % | 0.75 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.60 % | 0.60 % |
| Shield recharge time | 15.00M s | 15.00M s | 15.00M s |
| Shield Thermal Damage Resistance | 0.80 % | 0.70 % | 0.80 % |
| Ship Maintenance Bay Capacity | 1.00M m3 | 1.00M m3 | 1.00M m3 |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 11.00K m | 11.80K m | 11.00K m |
| Stasis Webifier Resistance | 1 % | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Hitpoints | 95.50K HP | 100.00K HP | 143.25K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Target Painter Resistance | 1 % | 1 % | 1 % |
| Tech Level | 1 Level | 1 Level | 1 Level |
| Tertiary Skill required | 3.46K typeID | 20.53K typeID | 3.46K typeID |
| Turret Hardpoints | 3 hardpoints | 3 hardpoints | 3 hardpoints |
| Weapon Disruption Resistance | 1 % | 1 % | 1 % |