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Regulated Mega Electron Phase Cannon I

Regulated Mega Electron Phase Cannon I

Tech IMeta 1Blasters · Large
Damage Modifier1.93 x
Rate of fire4.5 s
Optimal Range4,200 m
Accuracy falloff6,000 m
Turret Tracking6
Powergrid Usage1,100 MW

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

All attributes

20 attributes · 2 effects
Activation Cost5.59 GJ
Structure Hitpoints40 HP
Powergrid Usage1,100 MW
CPU usage31 tf
Rate of fire4.5 s
Optimal Range4,200 m
Charges Per Cycle1
Damage Modifier1.93 x
Charge sizeLarge
Accuracy falloff6,000 m
Turret Tracking6
Primary Skill required#3307
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#85
Meta Level1 Level
Overload damage bonus15 %
Heat Damage0.5 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Stats

Activation Cost5.59 GJ
Structure Hitpoints40 HP
Powergrid Usage1,100 MW
CPU usage31 tf
Rate of fire4.5 s
Optimal Range4,200 m
Charges Per Cycle1
Damage Modifier1.93 x
Charge sizeLarge
Accuracy falloff6,000 m
Turret Tracking6
Overload damage bonus15 %
Heat Damage0.5 HP
Required Thermodynamics Level1 Level
Reload Time5 s

Variants & Compare

11 types in the same family — best value per row in green.

Compare
Attribute
Regulated Mega Electron Phase Cannon ITech I
Accuracy falloff6,000 m6,000 m6,000 m6,000 m
Activation Cost5.88 GJ5.59 GJ5.29 GJ5 GJ
Charge sizeLargeLargeLargeLarge
Charges Per Cycle1111
CPU usage40 tf31 tf35 tf37 tf
Damage Modifier1.84 x1.93 x2.02 x2.11 x
Heat Damage0.5 HP0.5 HP0.5 HP0.5 HP
Meta Level0 Level1 Level2 Level3 Level
Optimal Range4,000 m4,200 m4,400 m4,600 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage1,100 MW1,100 MW1,100 MW1,100 MW
Primary Skill required#3307#3307#3307#3307
Rate of fire4.5 s4.5 s4.5 s4.5 s
Reload Time5 s5 s5 s5 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking6666
Used with (Charge Group)#85#85#85#85