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125mm Light Gallium Machine Gun

125mm Light Gallium Machine Gun

Tech IMeta 2Autocannons · Small
Damage Modifier2.27 x
Rate of fire3 s
Optimal Range880 m
Accuracy falloff4,300 m
Turret Tracking417
Powergrid Usage1 MW

Description

This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

All attributes

20 attributes · 3 effects
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage2 tf
Rate of fire3 s
Optimal Range880 m
Charges Per Cycle1
Damage Modifier2.27 x
Charge sizeSmall
Accuracy falloff4,300 m
Turret Tracking417
Primary Skill required#3302
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#83
Meta Level2 Level
Overload damage bonus15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effects
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
offensive

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Stats

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage2 tf
Rate of fire3 s
Optimal Range880 m
Charges Per Cycle1
Damage Modifier2.27 x
Charge sizeSmall
Accuracy falloff4,300 m
Turret Tracking417
Overload damage bonus15 %
Heat Damage0.8 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Variants & Compare

8 types in the same family — best value per row in green.

Compare
Attribute
125mm Light Gallium Machine GunTech I
Accuracy falloff4,300 m4,300 m4,300 m4,300 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeSmallSmallSmallSmall
Charges Per Cycle1111
CPU usage3 tf2 tf2 tf2 tf
Damage Modifier2.06 x2.17 x2.27 x2.37 x
Heat Damage0.8 HP0.8 HP0.8 HP0.8 HP
Meta Level0 Level1 Level2 Level3 Level
Optimal Range800 m840 m880 m920 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage1 MW1 MW1 MW1 MW
Primary Skill required#3302#3302#3302#3302
Rate of fire3 s3 s3 s3 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking417417417417
Used with (Charge Group)#83#83#83#83