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Ymir

Ymir

Tech IIMeta 5Command Carriers · Minmatar
Slots6 · 7 · 5High · Mid · Low · 2 rigs
Powergrid555,555MWCPU 875 tf
Raw HP188,00063,500 / 63,000 / 61,500
Velocity85m/sAlign 66.5 s
Targeting305km14 targets
Signature10,585m

Description

Following the escalating conflict of YC128, the Sebiestor Chief Acassa Midular called upon Core Complexion to create an elevated war platform capable of supporting the rapid response fleets she felt would be essential to Minmatar's success in the next war to come. Core Complexion took the Nidhoggur's classic design and elevated it with the latest advancements in fleet support technology. Superior command support technologies allow it to unlock greater speed and resilience for its accompanying fleet members. It is the ultimate expression of the Republic's military doctrine, supercharged by the technical brilliance that Core Complexion and the Sebiestor have become synonymous with.

All attributes

80 attributes
Item Damage0 HP
Structure Hitpoints61,500 HP
Powergrid Output555,555 MW
Low Slots5
Medium Slots7
High Slots6
Power Load0 MW
Maximum Velocity85 m/sec
CPU Output875 tf
CPU Load0 tf
Capacitor Recharge time73.8 min
Inertia Modifier0.04 x
Maximum Targeting Range305,000 m
Launcher Hardpoints0 hardpoints
Turret Hardpoints0 hardpoints
Structure Kinetic Damage Resistance33%
Structure Thermal Damage Resistance33%
Structure Explosive Damage Resistance33%
Structure EM Damage Resistance33%
Primary Skill required#20533
Secondary Skill required#24314
Tertiary Skill required#93983
Cargo Scan Resistance0%
Maximum Locked Targets14
RADAR Sensor Strength0 points
Ladar Sensor Strength68 points
Magnetometric Sensor Strength0 points
Gravimetric Sensor Strength0 points
Shield Capacity63,500 HP
Armor Hitpoints63,000 HP
Armor EM Damage Resistance85%
Armor Explosive Damage Resistance10%
Armor Kinetic Damage Resistance25%
Armor Thermal Damage Resistance60%
Shield EM Damage Resistance62.5%
Shield Explosive Damage Resistance50%
Shield Kinetic Damage Resistance40%
Shield Thermal Damage Resistance50%
Drone Capacity0 m3
Tech Level1 Level
Shield recharge time250 min
Capacitor Capacity57,600 GJ
Signature Radius10,585 m
Scan Resolution84 mm
Meta Level0 Level
Maximum Operational Distance5,000 m
Maximum Concurrent Operational Users10
Jump Drive Fuel Need#17889
Maximum Jump Range3.75 ly
Jump Drive Consumption Amount3,000 units
Jump Drive Capacitor Need95%
Ship Maintenance Bay Capacity2,000,000 m3
Fleet Hangar Capacity10,000 m3
Calibration400 points
Rig Slots2
Drone Bandwidth0 Mbit/sec
Ship Warp Speed1 AU/s
Rig SizeX-Large
Fuel Bay Capacity7,500 m3
Banned in High Sec Space1 1=True 0=False
Gate Scramble Status0
Capacitor Warfare Resistance0%
Fighter Hangar Capacity75,000 m3
Sensor Warfare Resistance0%
Weapon Disruption Resistance0%
Target Painter Resistance0%
Stasis Webifier Resistance0%
Remote Logistics Impedance0%
Remote Electronic Assistance Impedance0%
Fighter Squadron Launch Tubes4
Light Fighter Squadron Limit2
Support Fighter Squadron Limit4
Entosis Assistance Impedance100%
Conduit Jump Consumption Amount3,000 units
Conduit Jump Passenger Count5
Conduit Passenger Bonus0
Maximum Directional Scan Range2,147,483,647,000 m
shipBonusCommandCarrierCMJDDuration-5
shipBonusCommandCarrierCMJDShipJumpCap20
Remote Capacitor Transmitter Impedance0%

Bonuses

Per skill level, as the client lists them.

Minmatar Carrierper level
  • 10%bonus to Support Fighter velocity · 50% at V
  • 20%bonus to Support Fighter shield hitpoints · 100% at V
  • 10%bonus to Dromi Support Fighter stasis webification strength and range · 50% at V
  • 20%increase in Conduit Jump capacity · 100% at V
Command Carriersper level
  • 5%bonus to Shield Command and Skirmish Command burst strength and duration · 25% at V
  • 5%reduction in Capital Micro Jump Drive and Capital Micro Jump Field Generator spool up · 25% at V
Role bonus
  • •Can fit Integrated Sensor Array
  • •Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
  • •Can fit three Command Burst modules
  • 200%bonus to Command Burst area of effect range
  • 20%bonus to Capital Micro Jump Field Generator maximum ship jump cap
  • •Can launch Light and Support Fighters
  • •Can lock at extended ranges
  • •Conduit Jump capable
  • 5xpenalty to Entosis Link duration

Stats

Base hull: no skills, no modules.

Defense
Shield
63,500 HP · recharge 250 min
EM62.5%
Th50%
Ki40%
Ex50%
Armor
63,000 HP
EM85%
Th60%
Ki25%
Ex10%
Structure
61,500 HP
EM33%
Th33%
Ki33%
Ex33%
Capacitor
Capacitor Capacity57,600 GJ
Capacitor Recharge time73.8 min
Peak recharge32.5 GJ/s
Navigation
Maximum Velocity85 m/s
Inertia Modifier0.039
Align time66.5 s
Targeting
Maximum Targeting Range305 km
Maximum Locked Targets14
Scan Resolution84 mm
Signature Radius10,585 m
Ladar Sensor Strength68
Drones & cargo
Cargo hold3,775 m³
Calibration400

In New Eden, last 90 days

From our own killmail archive, fed live. NPC attackers are not counted.

Ships destroyed3≈ 0 a day
ISK destroyed35.23B≈ 11.74B per hull
Kills it took part in455151.7 kills per loss
Pilots who flew it43
Where it is flown to kill
  1. X1W-AL-0.2Malpais47
  2. Tama0.3The Citadel43
  3. BX-VEX-0.9Querious30
  4. RQH-MY-0.0Pure Blind27
  5. Raa0.3Devoid25
Where it dies most
  1. 5E-CMA-0.4Wicked Creek2
  2. DCI7-7-0.2Branch1

Variants & Compare

2 types in the same family — best value per row in green.

Compare
Attribute
YmirTech II
Armor EM Damage Resistance60%85%
Armor Explosive Damage Resistance10%10%
Armor Hitpoints66,000 HP63,000 HP
Armor Kinetic Damage Resistance25%25%
Armor Thermal Damage Resistance35%60%
Banned in High Sec Space1 1=True 0=False1 1=True 0=False
Calibration400 points400 points
Capacitor Capacity48,000 GJ57,600 GJ
Capacitor Recharge time61.5 min73.8 min
Capacitor Warfare Resistance0%0%
Cargo Scan Resistance0%0%
Conduit Jump Consumption Amount3,000 units3,000 units
Conduit Jump Passenger Count55
Conduit Passenger Bonus00
CPU Load0 tf0 tf
CPU Output775 tf875 tf
Drone Bandwidth0 Mbit/sec0 Mbit/sec
Drone Capacity0 m30 m3
Entosis Assistance Impedance100%100%
Fighter Hangar Capacity70,000 m375,000 m3
Fighter Squadron Launch Tubes44
Fleet Hangar Capacity10,000 m310,000 m3
Fuel Bay Capacity3,000 m37,500 m3
Gate Scramble Status00
Gravimetric Sensor Strength0 points0 points
High Slots56
Inertia Modifier0.04 x0.04 x
Item Damage0 HP0 HP
Jump Drive Capacitor Need95%95%
Jump Drive Consumption Amount3,000 units3,000 units
Jump Drive Fuel Need#17889#17889
Ladar Sensor Strength68 points68 points
Launcher Hardpoints0 hardpoints0 hardpoints
Light Fighter Squadron Limit32
Low Slots55
Magnetometric Sensor Strength0 points0 points
Maximum Concurrent Operational Users1010
Maximum Directional Scan Range2,147,483,647,000 m2,147,483,647,000 m
Maximum Jump Range3.5 ly3.75 ly
Maximum Locked Targets1414
Maximum Operational Distance5,000 m5,000 m
Maximum Targeting Range305,000 m305,000 m
Maximum Velocity85 m/sec85 m/sec
Medium Slots67
Meta Level0 Level0 Level
Power Load0 MW0 MW
Powergrid Output500,000 MW555,555 MW
Primary Skill required#20533#20533
RADAR Sensor Strength0 points0 points
Remote Capacitor Transmitter Impedance0%0%
Remote Electronic Assistance Impedance0%0%
Remote Logistics Impedance0%0%
Rig SizeX-LargeX-Large
Rig Slots32
Scan Resolution75 mm84 mm
Secondary Skill required#24314#24314
Sensor Warfare Resistance0%0%
Shield Capacity67,000 HP63,500 HP
Shield EM Damage Resistance0%62.5%
Shield Explosive Damage Resistance50%50%
Shield Kinetic Damage Resistance40%40%
Shield recharge time250 min250 min
Shield Thermal Damage Resistance20%50%
Ship Maintenance Bay Capacity2,000,000 m32,000,000 m3
Ship Warp Speed1 AU/s1 AU/s
shipBonusCommandCarrierCMJDDuration—-5
shipBonusCommandCarrierCMJDShipJumpCap—20
Signature Radius9,865 m10,585 m
Stasis Webifier Resistance0%0%
Structure EM Damage Resistance33%33%
Structure Explosive Damage Resistance33%33%
Structure Hitpoints62,500 HP61,500 HP
Structure Kinetic Damage Resistance33%33%
Structure Thermal Damage Resistance33%33%
Support Fighter Squadron Limit24
Target Painter Resistance0%0%
Tech Level1 Level1 Level
Tertiary Skill required—#93983
Turret Hardpoints0 hardpoints0 hardpoints
Weapon Disruption Resistance0%0%