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Republic Fleet Bastion Module

Republic Fleet Bastion Module

FactionMeta 8ID 94008

Description

An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and offensive capabilities. This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges. As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode. Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship. Rapid Heavy Missile Launchers are not affected by bastion modules.

Specs

  • Mass1 kg
  • Volume200 m³
  • Base price5.00M ISK

Attributes

[41]
Structure Hitpoints
1000.00K HP
Maximum Velocity Bonus
-100 %
Powergrid Usage
80 MW
CPU usage
10 tf
Activation time / duration
60.00K s
Primary Skill required
11.21K typeID
Secondary Skill required
3.42K typeID
Armor EM Damage Resistance
0.60 %
Armor Explosive Damage Resistance
0.60 %
Armor Kinetic Damage Resistance
0.60 %
Armor Thermal Damage Resistance
0.60 %
Shield EM Damage Resistance
0.60 %
Shield Explosive Damage Resistance
0.60 %
Shield Kinetic Damage Resistance
0.60 %
Shield Thermal Damage Resistance
0.60 %
Falloff Bonus
20 %
Optimal Range Bonus
20 %
Tech Level
1 Level
Missile Velocity Bonus
25 %
Shield Boost Bonus
50 %
Meta Level
8 Level
Armor Repair Bonus
50 %
Structure EM Damage Resistance
0.70 %
Structure Explosive Damage Resistance
0.70 %
Structure Kinetic Damage Resistance
0.70 %
Structure Thermal Damage Resistance
0.70 %
Gravimetric Strength
100 %
Ladar Strength
100 %
Magnetometric Strength
100 %
Radar Strength
100 %
Disallow Activation In Warp
1 1=True 0=False
Can only be fitted to
900 groupID
Max Modules Of This Group Allowed
1
Remote Repair Impedance Bonus
-100.00 %
Disallow Tethering
1 1=True 0=False
Remote Assistance Impedance Bonus
-95 %
Disallow Docking
1 1=True 0=False
Missile Rate of Fire Bonus
-50 %
Turret Rate of Fire Bonus
-55 %
Armor Repairer Duration and Capacitor Bonus
-10 %
Shield Booster Duration and Capacitor Bonus
-10 %

Effects

[1]
High power
hiPower · id 12

Requires a high power slot

Variants & Compare

[5]
// SELECT TO COMPARE
Attribute
Activation time / duration60.00K s60.00K s60.00K s60.00K s
Armor EM Damage Resistance0.70 %0.80 %0.70 %0.60 %
Armor Explosive Damage Resistance0.70 %0.80 %0.70 %0.60 %
Armor Kinetic Damage Resistance0.70 %0.80 %0.70 %0.60 %
Armor Repair Bonus60 %60 %55 %50 %
Armor Repairer Duration and Capacitor Bonus-20 %-20 %-15 %-10 %
Armor Thermal Damage Resistance0.70 %0.80 %0.70 %0.60 %
Can only be fitted to900 groupID900 groupID900 groupID900 groupID
CPU usage10 tf10 tf10 tf10 tf
Disallow Activation In Warp1 1=True 0=False1 1=True 0=False1 1=True 0=False1 1=True 0=False
Disallow Docking1 1=True 0=False1 1=True 0=False1 1=True 0=False1 1=True 0=False
Disallow Tethering1 1=True 0=False1 1=True 0=False1 1=True 0=False1 1=True 0=False
Falloff Bonus25 %25 %10 %20 %
Gravimetric Strength100 %100 %100 %100 %
Ladar Strength100 %100 %100 %100 %
Magnetometric Strength100 %100 %100 %100 %
Max Modules Of This Group Allowed1111
Maximum Velocity Bonus-100 %-100 %-100 %-100 %
Meta Level0 Level8 Level8 Level8 Level
Missile Rate of Fire Bonus-50 %-60 %-50 %-50 %
Missile Velocity Bonus25 %10 %25 %25 %
Optimal Range Bonus25 %25 %10 %20 %
Powergrid Usage100 MW80 MW80 MW80 MW
Primary Skill required11.21K typeID11.21K typeID11.21K typeID11.21K typeID
Radar Strength100 %100 %100 %100 %
Remote Assistance Impedance Bonus-95 %-95 %-95 %-95 %
Remote Repair Impedance Bonus-100.00 %-100.00 %-100.00 %-100.00 %
Secondary Skill required3.42K typeID3.42K typeID3.42K typeID3.42K typeID
Shield Boost Bonus60 %70 %55 %50 %
Shield Booster Duration and Capacitor Bonus-20 %-25 %-15 %-10 %
Shield EM Damage Resistance0.70 %0.80 %0.70 %0.60 %
Shield Explosive Damage Resistance0.70 %0.80 %0.70 %0.60 %
Shield Kinetic Damage Resistance0.70 %0.80 %0.70 %0.60 %
Shield Thermal Damage Resistance0.70 %0.80 %0.70 %0.60 %
Structure EM Damage Resistance0.70 %0.70 %0.70 %0.70 %
Structure Explosive Damage Resistance0.70 %0.70 %0.70 %0.70 %
Structure Hitpoints1000.00K HP1000.00K HP1000.00K HP1000.00K HP
Structure Kinetic Damage Resistance0.70 %0.70 %0.70 %0.70 %
Structure Thermal Damage Resistance0.70 %0.70 %0.70 %0.70 %
Tech Level1 Level1 Level1 Level1 Level
Turret Rate of Fire Bonus-50 %-50 %-60 %-55 %