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Micro Rudimentary Concussion Bomb I

Micro Rudimentary Concussion Bomb I

Tech IMeta 1ID 9702

Description

Radiates an omnidirectional pulse from the ship that causes kinetic damage to surrounding vessels.

Specs

  • Mass100 kg
  • Volume2.50 m³

Attributes

[16]
Activation Cost
15 GJ
Structure Hitpoints
40 HP
Powergrid Usage
5 MW
CPU usage
18 tf
Activation time / duration
10.00K s
Area of effect radius
2.00K m
EM damage
0 HP
Explosive damage
0 HP
Kinetic damage
30 HP
Thermal damage
0 HP
Primary Skill required
3.42K typeID
Tech Level
1 Level
Meta Level
1 Level
Overload duration bonus
-15 %
Heat Damage
6.70 HP
Required Thermodynamics Level
1 Level

Effects

[1]
High power
hiPower · id 12

Requires a high power slot

Variants & Compare

[5]
// SELECT TO COMPARE
Attribute
Activation Cost15 GJ15 GJ15 GJ12 GJ
Activation time / duration10.00K s10.00K s10.00K s10.00K s
Area of effect radius2.00K m2.00K m2.00K m2.50K m
CPU usage20 tf18 tf20 tf20 tf
EM damage0 HP
Explosive damage0 HP
Heat Damage6.70 HP6.70 HP6.70 HP6.70 HP
Kinetic damage25 HP30 HP35 HP31 HP
Meta Level0 Level1 Level5 Level9 Level
Overload duration bonus-15 %-15 %-15 %-15 %
Powergrid Usage5 MW5 MW5 MW5 MW
Primary Skill required3.42K typeID3.42K typeID3.42K typeID3.42K typeID
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level2 Level1 Level
Thermal damage0 HP