- Kills
- 1,207
- +0 in the last 90 days
- Losses
- 152
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 2.89T
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,207
- Losses
- 152
- Danger Ratio
- 98%
- Final Blows
- 84
- Points
- 1,207
ISK
- Destroyed
- 2.89T
- Lost
- 24.36B
- Balance
- +2.86T
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 24
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Damage Dealt14.4M
Damage Ratio · 90%
Damage Taken1.6M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
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1 Hideaway -> 2 Burrow -> 3 Refuge -> 4 Den -> 5 Yard -> 6 Rally Point -> 7 Port -> 8 Hub -> 9 Haven -> 10 Sanctum
*** Stacking Penalities ***
1st mod: = 100.000% effectiveness
2nd mod: = 86.912% effectiveness
3rd mod: = 57.104% effectiveness
DAMAGE TYPES TO INFLICT
Amarr Navy - EM / Thermal
Angel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic
Serpentis - Thermal / Kinetic
Sansha's Nation - EM / Thermal
Minmatar Fleet - Thermal / Explosive
Mordu's Legion - EM / Kinetic /Thermal
Mercenaries - Kinetic / Thermal /Explosive
Rogue Drones - ALL Damage Types
Seven - All Damage Types
HARDENERS TO USE
Angel - All Thermal/kine
Amarr Navy - EM/Thermal
Blood Raider - EM/Thermal
Caldary navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Gurista - Kinetic/Thermal (Event-Kinetic)
Serpentis - Kinetic/Thermal
Sansha - EM/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
████████████
████████████
1 Hideaway -> 2 Burrow -> 3 Refuge -> 4 Den -> 5 Yard -> 6 Rally Point -> 7 Port -> 8 Hub -> 9 Haven -> 10 Sanctum
*** Stacking Penalities ***
1st mod: = 100.000% effectiveness
2nd mod: = 86.912% effectiveness
3rd mod: = 57.104% effectiveness
DAMAGE TYPES TO INFLICT
Amarr Navy - EM / Thermal
Angel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic
Serpentis - Thermal / Kinetic
Sansha's Nation - EM / Thermal
Minmatar Fleet - Thermal / Explosive
Mordu's Legion - EM / Kinetic /Thermal
Mercenaries - Kinetic / Thermal /Explosive
Rogue Drones - ALL Damage Types
Seven - All Damage Types
HARDENERS TO USE
Angel - All Thermal/kine
Amarr Navy - EM/Thermal
Blood Raider - EM/Thermal
Caldary navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Gurista - Kinetic/Thermal (Event-Kinetic)
Serpentis - Kinetic/Thermal
Sansha - EM/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic