- Kills
- 197
- +0 in the last 90 days
- Losses
- 135
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 34%
- ISK destroyed
- 10.49B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 197
- Losses
- 135
- Danger Ratio
- 81%
- Final Blows
- 127
- Points
- 197
ISK
- Destroyed
- 10.49B
- Lost
- 20.70B
- Balance
- -10.21B
- ISK Efficiency
- 34%
Solo
- Solo Kills
- 84
- Solo Ratio
- 43%
- Avg Kills/Day
- —
Other
- NPC Losses
- 26
- NPC Loss Ratio
- 19%
- Activity
- Inactive
Damage Dealt36.7M
Damage Ratio · 97%
Damage Taken1.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
It is ironic that some would use the very freedom they have to demolish it.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Damage types:
NPC damage to deal / damage to tank:
Angel cartel: explo / explo 62%, kin 22%
Blood raiders: EM / EM 50%, therm 48%
Guristas pirates: kin / kin 79%
Mordu's legion: kin / kin 70%, therm 30%
Sansha's nation: EM / EM 53%, therm 47%
Serpentis: kin / therm 55%, kin 45%
http://www.ogrank.com/content/view/698/59/
http://cdn.meme.am/instances/400x/33627356.jpg
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Damage types:
NPC damage to deal / damage to tank:
Angel cartel: explo / explo 62%, kin 22%
Blood raiders: EM / EM 50%, therm 48%
Guristas pirates: kin / kin 79%
Mordu's legion: kin / kin 70%, therm 30%
Sansha's nation: EM / EM 53%, therm 47%
Serpentis: kin / therm 55%, kin 45%
http://www.ogrank.com/content/view/698/59/
http://cdn.meme.am/instances/400x/33627356.jpg