- Kills
- 0
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 3
- Danger Ratio
- 67%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 234.7M
- Balance
- -234.7M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 33%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken8.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Need Something transported?
If it takes more than 4 Jumps from Vellaine to fetch the goods, each additional jump costs 1/3 of the normal jump cost.
If it takes more than 4 Jumps from the delivery system back to Vellaine, each additional jump costs the same as a transport jump.
Beginning with the 10th transport jump, the price is x1.75, beginning with the 20th jump, the price is x2,5.
Capacity required [m³] || Cost/Jump
<591 || 90,000 ISK
<38001 || 200,000 ISK
<120001
If it takes more than 4 Jumps from Vellaine to fetch the goods, each additional jump costs 1/3 of the normal jump cost.
If it takes more than 4 Jumps from the delivery system back to Vellaine, each additional jump costs the same as a transport jump.
Beginning with the 10th transport jump, the price is x1.75, beginning with the 20th jump, the price is x2,5.
Capacity required [m³] || Cost/Jump
<591 || 90,000 ISK
<38001 || 200,000 ISK
<120001