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Kills
77
+0 in the last 90 days
Losses
70
+4 in the last 90 days
52%
Efficiency
ISK Efficiency 79%
ISK destroyed
24.92B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
77
Losses
70
Danger Ratio
100%
Final Blows
15
Points
77

ISK

Destroyed
24.92B
Lost
6.56B
Balance
+18.36B
ISK Efficiency
79%

Solo

Solo Kills
8
Solo Ratio
10%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt2.7M
Damage Ratio · 88%
Damage Taken366.1K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

NPC Damage types
Angel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and therm
Ammatar Navy: EM and therm
Blood: EM and therm
Caldari Navy: Kin and therm
Centii: EM and therm
Coreli: Kin and therm
Corpii: EM and therm
Domination: All types, mostly kin and expl
Gallente Navy: EM and therm
Gist: All types, mostly kin and exp
Gurista: Kin and therm
Khanid: EM and therm
Mercenary: All type.
Mordus: Kin and therm
Odamian: Kin and therm
Pith: Kin and therm
Rogue drones: All types.
Republic fleet: All types, mostly kin and exp
Sansha: EM and therm
Serpentis: Kin and therm

Main Damage types to use on npc factions:

Guristas - Kinetic
Serpentis - Therm
Mordus - Therm & Kinetic
Blood - EM & Therm
Sansha - EM & Therm
Angel - Explosive
Mercenary - Therm
Corpum - EM
Seven(Zazzmatazz) - Therm