- Kills
- 185
- +0 in the last 90 days
- Losses
- 13
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 134.97B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 185
- Losses
- 13
- Danger Ratio
- 100%
- Final Blows
- 20
- Points
- 185
ISK
- Destroyed
- 134.97B
- Lost
- 900.0M
- Balance
- +134.07B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 3
- Solo Ratio
- 2%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.9M
Damage Ratio · 98%
Damage Taken74.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
族
R. Daneel Olivaw
The Three Laws of Robotics
•1• A robot may not harm a human being, or, through inaction, allow a human being to come to harm.
•2• A robot must obey the orders given to it by the human beings, except where such orders would conflict with the First Law.
•3• A robot must protect its own existence, as long as such protection does not conflict the First or Second Law.
•0• A robot may not injure humanity, or, through inaction, allow humanity to come to harm
Wiki
R. Daneel Olivaw
The Three Laws of Robotics
•1• A robot may not harm a human being, or, through inaction, allow a human being to come to harm.
•2• A robot must obey the orders given to it by the human beings, except where such orders would conflict with the First Law.
•3• A robot must protect its own existence, as long as such protection does not conflict the First or Second Law.
•0• A robot may not injure humanity, or, through inaction, allow humanity to come to harm
Wiki