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Kills
151
+0 in the last 90 days
Losses
100
+0 in the last 90 days
60%
Efficiency
ISK Efficiency 93%
ISK destroyed
101.01B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
151
Losses
100
Danger Ratio
100%
Final Blows
14
Points
139

ISK

Destroyed
101.01B
Lost
7.41B
Balance
+93.60B
ISK Efficiency
93%

Solo

Solo Kills
5
Solo Ratio
3%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt9.3M
Damage Ratio · 91%
Damage Taken939.6K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

tanking Setup
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal

Damage To Deal
Guristas (Caldari) - Kinetic
Serpentis (Gallente) - Thermal
Mordus (Amarr) - Thermal & Kinetic
Blood (Amarr) - Thermal
Sansha (Amarr) - Thermal
Angel (Minmatar) - Explosive
Mercenary - Thermal

You Can't out run death forever .
But you can make the Bastard work for it .

Shields are like clothes: the first thing to come off. Armor is like a penis: works better when hardened. Structure is like a vagina: once you're in it, you're fucked.