- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 974
- Losses
- 89
- Efficiency
- 92%
- Danger Ratio
- 85%
ISK
- Destroyed
- 256.88B
- Lost
- 2.84B
- ISK Efficiency
- 99%
- Balance
- +254.03B
Solo
- Solo Kills
- 4
- Solo Ratio
- 0%
- Final Blows
- 46
- Points
- 974
Other
- NPC Losses
- 13
- NPC Loss Ratio
- 15%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt12.3M
Damage Taken307.8K
Damage Ratio98%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Caldari ProvisionsSince Saturday, 8 June 20190 Kills14 Losses
Mine 'N' RefineSince Tuesday, 23 April 20190 Kills0 Losses
Some Assembly Required.Since Thursday, 9 February 2017113 Kills8 Losses
Caldari ProvisionsSince Tuesday, 14 June 201658 Kills10 Losses
Shadow Legion XSince Tuesday, 26 April 20160 Kills0 Losses
Strange EnergySince Friday, 18 March 20160 Kills0 Losses
Caldari ProvisionsSince Friday, 27 December 2013803 Kills54 Losses
Estel Arador Corp ServicesSince Friday, 27 December 20130 Kills0 Losses
State War AcademySince Tuesday, 13 November 20070 Kills10 Losses
In-game bio
-----Damage to do (Damage to Resist)-----
Angel ---> Explosive (Kine/Exp)
Amarr ---> Thermal (EM/Therm)
Blood Raiders ---> EM (Em/Therm)
Caldari ---> Thermal (Kine/Therm)
CONCORD** ---> Thermal (All)*
Gallente ---> Thermal (Kine/Therm)
Guristas ---> Kinetic (Kine/Therm)
Khanid ---> Thermal (EM/Therm)
Mimintar ---> Thermal (Therm/Exp)
Mercenary ---> Thermal (EM/Therm/Kine)
Mordus ---> Kinetic (Kine/Therm)
Odamian ---> All* (Kine/Therm)
Drones ---> EM (All)*
Rogue Pirates ---> All* (EM/Exp/Kine)
Sansha ---> EM (EM/Therm)
Serpentis ---> Thermal (Kine/Therm)
Zazzmatazz ---> Thermal (All)*
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Stacking Effectiveness:
1st mod: c(1) = 100,00% effectiveness
2nd mod: c(2) = 86,91% effectiveness
3rd mod: c(3) = 57,06% effectiveness
4th mod: c(4) = 28,30%
Angel ---> Explosive (Kine/Exp)
Amarr ---> Thermal (EM/Therm)
Blood Raiders ---> EM (Em/Therm)
Caldari ---> Thermal (Kine/Therm)
CONCORD** ---> Thermal (All)*
Gallente ---> Thermal (Kine/Therm)
Guristas ---> Kinetic (Kine/Therm)
Khanid ---> Thermal (EM/Therm)
Mimintar ---> Thermal (Therm/Exp)
Mercenary ---> Thermal (EM/Therm/Kine)
Mordus ---> Kinetic (Kine/Therm)
Odamian ---> All* (Kine/Therm)
Drones ---> EM (All)*
Rogue Pirates ---> All* (EM/Exp/Kine)
Sansha ---> EM (EM/Therm)
Serpentis ---> Thermal (Kine/Therm)
Zazzmatazz ---> Thermal (All)*
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Stacking Effectiveness:
1st mod: c(1) = 100,00% effectiveness
2nd mod: c(2) = 86,91% effectiveness
3rd mod: c(3) = 57,06% effectiveness
4th mod: c(4) = 28,30%