Chargeo1
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 35
- Losses
- 44
- Efficiency
- 44%
- Danger Ratio
- 100%
ISK
- Destroyed
- 4.38B
- Lost
- 5.41B
- ISK Efficiency
- 45%
- Balance
- -1.02B
Solo
- Solo Kills
- 12
- Solo Ratio
- 34%
- Final Blows
- 16
- Points
- 35
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt804.7K
Damage Taken226.9K
Damage Ratio78%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
In-game bio
2013.03.15 17:18:03:106 I am no longer AFK after being idle for 1397 seconds.
problem solving expert.
You cannot undock because your ship has too many turrets fitted, it has space for 0 turrets but there are 1 present.
You need to unfit the excess modules to make your ship flightworthy.
party boat
^ yes, because that one turret is just SO big.
problem solving expert.
You cannot undock because your ship has too many turrets fitted, it has space for 0 turrets but there are 1 present.
You need to unfit the excess modules to make your ship flightworthy.
party boat
^ yes, because that one turret is just SO big.